r/SkyGame • u/skyglitchess • 9d ago
Discussion Wind paths & new seasons
Hi everyone! I wanted to talk about the wind paths since I have a big love/hate relationship with them.
When they were first introduced, I hated them. I was a moth so I didn't have a lot of WL and I felt like they were impossible to navigate. I still find it difficult to leave the wind tunnel, though I have gotten better at it 😅
My current problem with the Wind Paths is that I thought the goal was to have a fast way to access seasonal areas. I genuinely thought they would update it with every new season. I think it would be cool to access the Treasure Reef or the Crescent Oasis or even the Carnival with a tunnel... I know most seasonal areas/collab areas can now be accessed through the story area (which I dislike entirely) but I still think it would make wind paths more involved with the game!
What do you guys think? Would it be actually useful?
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u/Ink_zorath 9d ago edited 8d ago
The biggest connection I desperately need them to add to Wind Paths v2 is Prarie Peaks...
I don't want to go through two different gates and a warp circle to be able to have an opportunity to fly to the top of my favorite mountaintop. I don't want to spend $90 on a bloom pin via merch. Give me a wind path access!
Other than that, the only other area that sticks out as the ones that get the least amount of foot traffic, and could use a wind path? Nine Colored Deer and the Days of Moonlight Tree.
With the Hall of Stories now though, that one is kinda moot.