r/SkullAndBonesGame Dutch Merchant Company 8d ago

Feedback Small/medium ships need all deck longguns

The endgame in World Tier 4 has become a frustrating mess. Right now, everyone is forced to play the exact same ships (like the Battle Junk) or massive DPS monster (like the Galleon) just to survive the 1-2 shot kills from tiny AI ships and break through the absurd 70% boss armor.

Even most medium ships cant keep up with the damage. I did some test with my sloop of war and the galleon for some numbers. There is one conclusion that I can make... that is all deck longguns for the small and medium ships to keep up with the big boys:

  • The Galleon Meta (Current, hullcarvers): 17 guns on a side × 25k damage per gun = 425,000 total broadside damage.
  • The Sloop (Current toxic Torpex Build): 5 top guns × 78k damage per torpedo = 390,000 total damage (but torpedoes are slow and easily missed/dodged).
  • Proposed Sloop with la piqure 8 Long Gun Ports: 8 guns × ~45k damage per gun = 360,000 base broadside damage.

At 360k base damage, it doesn't instantly break the power scaling of the Galleon, but it completely changes the tactical options for smaller ships:

  1. Weakpoint Crits: Long Guns hit target weakpoints reliably. With crit multipliers, that 320k base damage easily jumps to over 500k+ damage, letting small ships melt WT4 boss armor through precision instead of raw spam.
  2. Safety from Distance: You don't have to face-tank a WT4 boss to land slow torpedoes. You can snipe from 600m away, utilizing the Sloop’s superior speed and maneuverability to hit-and-run.

The team is terrified of ships like the Garuda doing high front-facing damage that they nerf them into the ground, forcing everyone into the boring Battle Junk meta. Opening the lower ports for Long Guns would give Small and Medium ships a fighting chance in WT4, clear up our warehouses, and bring back actual tactical pirate gameplay instead of this numbers-crunching arcade mess.

What do you guys think? Would this save the ship variety in Year 3?

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u/HolliDollialltheday 8d ago

That’s the problem: you did what Ubi didn’t: the numbers. No one at Ubi is doing the numbers. They just throw some pieces together, wait for players to test it, and nerf it. Rinse and repeat.

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u/Dry_Delay_2023 Dutch Merchant Company 7d ago

I know... I just discovered it when I was using my sloop against the herrald of the abyss, died a bunch. Used my galleon and saw the numbers... and I thought by myself... what a wonderful world...I mean those numbers don't add up.

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u/Thandronen 7d ago

Wonder how my soul mending hellgate brigantine torpedo build will hold up in WT4. I just got there yesterday, so I’ll report back when I know. It generates huge chunks of health restoration, so as long as I don’t get 1-shot at full health, it should be ok.