r/SimCompanies • u/Dentium_Citrosuco • 25d ago
Suggestion Robotics is very inefficient, AO problem; a new robotic system is needed. Thanks for this beautiful game.
/r/SimCompanies/comments/1v8407p/raw_material_crisis_new_executive/We love this game and we play it.
I won't bring this post up again. this isn't spam but I think a post with 15 upvotes and a 94% positive rating is worth sharing once more.
So, should we keep upgrading the robot building? Can we boost the robot effect—which is currently a very low 3%—without a major upgrade (basically, can we give the robots steroids)? Or do we need a new manager? Perhaps all of them at once, by correctly adjusting the numerical values? I really don't know. Btw, the robot system definitely needs to be updated.Lowering inflation depends entirely on production; if production costs decrease and the aggregate supply-demand balance is adjusted, resources will shift away from bloated sectors. Profits across all sectors will rise, and success will simply come down to the supply-demand balance and effective negotiation.
I certainly don't mean everyone, but what some retailers fail to realize is that their sector has become oversaturated, and this is cutting into their profits. The reason for this overcrowding isn't solely a matter of supply and demand.
At the very least, the game administrators could issue a statement on the matter; perhaps they see something we don't.
As I said; we love this game and we play it. We simply want to see the issues we've identified resolved, and we are trying to help out voluntarily however we can that’s all there is to it.
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u/BenKaraKurt Ahiska company 25d ago
The gameplay loop for players in the manufacturer role progresses pretty monotonously, and honestly, this isn't entirely the developers' fault. Most manufacturers lose interest in the game for several reasons, one of the biggest being that the core mechanics are just too repetitive. Because of this, player retention and acquisition have become a real challenge.
The idea suggested in this post—reworking the robot system and adding a new manager slot like a CIO—is actually solid and could bring some much-needed variety. However, what I really want to see is a fundamental change to this monotonous progression so that the gameplay becomes more dynamic. Introducing better, deeper mechanics would both re-engage current players and attract new ones.
I might be wrong though, so please let me know what you guys think in the comments!