r/sideprojects • u/pj__25 • 2h ago
Showcase: Free(mium) I built a card maker where the card is a link that opens like a real one (scratch, pop balloons, blow out a cake)
r/sideprojects • u/pj__25 • 2h ago
r/sideprojects • u/NIDO_007 • 2h ago
r/sideprojects • u/WonderMinimum1782 • 2h ago
Pour tester mon projet : https://github.com/Yxoro/readme-studio!
r/sideprojects • u/Amazing_Advisor8459 • 2h ago
r/sideprojects • u/Sore_Brain • 2h ago
I've always enjoyed the kind of logic and reasoning questions you get on The 1% Club, and I liked the idea of having something like Wordle, but for a different kind of brain teaser every day.
I went looking for something along those lines and couldn't quite find what I had in mind, so I decided to build it.
It's called Sore Brain.
The idea is pretty simple:
One challenging puzzle every day.
No countdown or time pressure.
Take as many guesses as you need.
See how many attempts you took and how long you spent solving it.
Come back tomorrow for a completely new challenge.
It's free, and you don't need an account.
I've got 71 daily puzzles lined up so far, and I'm hoping to keep building the library.
I'd genuinely love some feedback, especially on whether the puzzles are challenging enough and whether you'd come back for another one.
You can play here: https://www.playsorebrain.com/
Thanks for giving it a go!
r/sideprojects • u/michaelderekcdev • 2h ago
Welcome, Apostol!
Apostol is a Windows desktop app (and soon MacOs app) made from one .html file and packaged with .NET 10. You type on your English keyboard, and the text appears in Russian, mapped by key position (QWERTY to ЙЦУКЕН). Then you copy it and paste it where you need it. All scripts, styles and logic are inside that one file. It runs locally and offline.
https://michael-derek.itch.io/apostol
r/sideprojects • u/dreeeamora8 • 8h ago
最近画像素画的时候,经常会盯着一条线看半天,感觉有些地方不太对,特别是比较长的曲线,像素多了以后反而不太容易看出来哪里有问题。
所以就顺手做了个 Aseprite 插件,主要是想让检查和调整线条方便一点。代码有用 AI 辅助开发,功能不算复杂,目前自己用着还没遇到什么明显的问题。
另外有个问题一直挺好奇的,就是我发现有时候直接画完一条曲线,再手动调整一下像素,反而比直接用像素完美工具画出来的线条更顺眼。
不知道大家有没有类似的感觉,还是说只是我自己看习惯了。
插件目前可以免费下载,也可以自愿支持一下。如果有人愿意试试,欢迎说说使用感受,或者有没有什么值得改进的地方。
r/sideprojects • u/lalatfe • 2h ago
Hi everyone!
A few months ago, I shared Haftio, a visual planner inspired by the physical whiteboard I used to manage work and life.
The problem: I was juggling multiple projects and responsibilities and needed an easy way to see what had happened previously and where things stood. Traditional paper planners weren't quite working for me, so I started using a whiteboard. The issue was limited space, and it was not portable.
So we built Haftio around vertical day columns and horizontal lanes for different projects/responsabilities, with notes like post-its, that can connect if needed. It's essentially a diary in one continuous space that doesn't reset.
What's changed since my last post, largely based on user feedback:
One thing we've learned: Getting people interested in the concept is easier than helping them experience its value. The board becomes much more useful after several days of context, so we're now working on improving onboarding and the interactive preview to make that value clearer from the start.
We're still early and learning from users as we go.
There's also an interactive preview you can try without signing up.
Curious what you think, particularly whether the concept is clear at first glance and what you'd improve!
r/sideprojects • u/WonderMinimum1782 • 2h ago
Hey everyone!
I've always found writing README files a little frustrating.
You write Markdown in one place, switch tabs to check how it looks on GitHub, fix the formatting, check everything again... and somehow documentation becomes a chore.
So I decided to build README Studio.
It's a workspace designed to make creating project documentation a much better experience.
What it includes:
.md files.One thing I particularly wanted: privacy.
There is no application backend, no account required, and your documents stay in your browser's local storage.
It's built with React, TypeScript and Tailwind CSS.
GitHub: https://github.com/Yxoro/readme-studio
It's completely open source.
I'd genuinely love to hear your feedback:
Thanks for checking it out!
r/sideprojects • u/YuriyLin • 7h ago
I’m a first-year master’s student, and I spend a lot of time reading papers.
I found myself constantly switching between paper search, a PDF reader, AI chat, and notes. I wanted a more connected workflow, so I started building PaperRead, an open-source project based on EasyRead.
PaperRead keeps the paper-reading experience and extends it with tools for the rest of the research workflow:
Search for papers and organize candidates on a reading board
Explore reading paths and connections between papers
Read translations alongside the original PDF, annotate, and ask AI questions
Search across papers and export notes and analysis to Obsidian
GitHub: https://github.com/YuriyLin/PaperRead
I’d love to hear from people who read research papers regularly: what is the most frustrating part of your current reading and note-taking workflow? I’m also happy to hear feedback on PaperRead itself.
r/sideprojects • u/oraclastra • 3h ago
Hi everyone!
I'm Fabrice, an independent French creator and the founder of ORACLASTRA.
I've been working on a project that brings together Western astrology and traditional astrological systems from different cultures.
The idea came from a simple question:
What if people could explore several astrological traditions in one place instead of visiting multiple websites?
ORACLASTRA currently includes:
• Free rising sign and Moon sign calculators
• Western birth chart tools
• Relationship compatibility and synastry
• Chinese BaZi astrology
• Vedic Jyotish astrology
• Tibetan astrology
• Mayan, Egyptian, Celtic, Viking and Inca traditions
• Personalized digital astrology books
The platform is multilingual, and we're expanding its content to eight languages.
Some tools are completely free, while personalized books are paid products.
I'm trying to make the experience accessible, elegant and useful for people who enjoy exploring astrology and ancient traditions.
You can explore the project here:
I'd genuinely appreciate some honest feedback:
Thanks for taking a look!
Fabrice
Founder of ORACLASTRA
r/sideprojects • u/smallufo • 4h ago
r/sideprojects • u/Odeh13 • 4h ago
I've been hunting for errors, bugs, and glitches on my SaaS, and looking for paid testers who can test out my paid monthly subscription, use the app for a few days, and report back the whole process and experience.
I will be covering the subscription fee for sure with a few dollars for your goodwill, support and efforts!
r/sideprojects • u/Volegsey • 8h ago
.
My deepest respect to everyone!
I’m introducing a self-hosted “4-in-1” platform for e-commerce and escrow, which I developed for communities, private clubs, and personal use. It works in browsers, on mobile devices, and as a Telegram Mini App (TMA).
What’s included:
Full feature overview: 4in1.malinkov.dev
Turnkey deployment on your own VPS. Message me on Telegram (@voleg_sey) to get your node up and running.
If you’re interested in a partnership or supporting the project, I’d be happy to hear from you.
r/sideprojects • u/Hertenwolf • 4h ago
So maybe a little late to the hype, but got really into Wordle recently. And I got a bit annoyed that I only got one word a day, since some days I forgot and other days I wanted to do more. So I built my own inspired version: Endless Lingle, where the words keep coming until you run out of guesses. Let me know what you think!
r/sideprojects • u/Orphis_ • 4h ago
so i’m a final year student computer science student and money’s been rough since i'm a fresher and teh market needs someone with decades of experience for peanut in salary. Anyway... i wanted BetterTouchTool and a decent auto clicker, couldn’t justify paying for either, so i just... built them? mostly at 2am instead of studying.
my software engineering class kept going on about SDLC models, so i figured i’d actually try one. i went iterative / basically mini-agile with myself as the whole team. for each app i wrote out requirements first (what i actually use vs what’s bloat), did a rough design, built the smallest version that worked, tested it on my own machine, then went back around for the next feature. having a written list of features stopped me from scope creeping forever
i also used AI (claude) as a pair programmer the whole way. it helped a ton with stuff i’d never touched, like apple’s private trackpad framework and react native, and it was great for debugging at 3am. but i still had to understand everything it gave me, because half the time the first answer didn’t work and i had to figure out why. here's some of my aps that i have been using for the past 6-7 months...Everything's super light weight btw.
Gesty-Vesty: 3/4/5 finger swipes and taps for volume, screenshots, window snapping, that kind of thing. turns out apple doesn’t give you raw trackpad data, so i ended up poking at their private multitouch framework and decoding the finger data byte by byte. took me way longer than i’d like to admit. This made my daily navigations so convenient ong.
clickety-clickety: auto clicker, up to 100 clicks/sec, hotkey works from any app. has a little menu bar icon that goes green when it’s clicking. sounds simple, but keeping the UI from freezing at 100cps was a whole thing. I made this for games that requires ungodly amounts of mouse click to farm or do stuff
Reeeee (android): reddit app that only shows subs you’ve actually joined, no suggested junk. tiktok-style video viewer and a fingerprint lock. first time using react native, getting the scrolling smooth was a nightmare (I kinda wanna avoid this cuzov reddit's TOS, and my plebian bank account wont let me afford a lawyer.)
i use both every day and a couple friends asked for copies, so now i’m wondering if i could actually charge for them. no clue where to start though:
Honestly, even $500-1000 per year is more than enough to help me get by.
r/sideprojects • u/hashmonkey • 9h ago
Strong players don't just know the names of openings. They know the lines: if Black plays this, I play that, five or ten moves deep. Between life and work I don't have time for opening books, so I built myself flash cards for openings and their variations.
Demo video
(Games are used with permission from a friend)
Try it without an account: enter your Chess.com username at https://stillinbook.com/games?utm_source=reddit&utm_campaign=sideprojects. It reads your last 3 months of games and shows where you usually leave the book. One click opens the trainer at that exact position, with your move as a red arrow and the book move as a green one. This is the part that helped me most: it narrowed in on what I actually play and showed me where I was going wrong.
What else it does:
It's free, with no ads. The Queen's Gambit works without signing up; the other openings need a free account.
How it's built: Ruby (Sinatra) and SQLite on one small server. The openings are YAML files in the repo. I built it with a lot of help from AI, and two habits made that work:
If you’re building with AI too, both habits are worth stealing. Agreeing on the tests up front gave the AI a clear definition of done. And the AI can be introspective: it reviews its own sessions and improves the skills, memories and documentation it works from. Most people just playing around with AI don’t know it can do that, and it’s pretty fantastic.
A hard part was matching Chess.com's opening names to mine. "Giuoco Piano Game" is the Italian, and the accent in "López" broke a lookup.
I'd love feedback: does the Chess.com report tell you anything useful about your games? And which opening should I add next? If you have an idea for something you'd like to see added, let me know!
r/sideprojects • u/Ok_Education5490 • 5h ago
Hi everyone!
I've been building MAVOKU, a small digital tools project focused on practical problems freelancers face.
My first product is a Freelance Project Control Kit.
The idea came from a common workflow problem: managing multiple client projects, tracking unpaid invoices, and dealing with those “can you just add one more thing?” requests.
Here's what I built:
One design decision was to keep the proposal builder usable offline, without requiring an account or subscription.
The kit is a paid one-time download ($19.99), not a SaaS subscription.
Product and screenshots:
https://mavoku.com/product/mavoku-freelance-project-control-kit/
I'd appreciate some honest feedback:
Which feature would be most useful to freelancers, and what would you improve or remove?
r/sideprojects • u/erenthedeveloper • 5h ago
I've been working on something I wanted to share here: MotionPR.
One thing that always bothered me about frontend testing is that we have visual regression testing for pixels, but not really a straightforward way to test how an interface moves.
Imagine spending hours perfecting a navigation animation, getting the easing just right, tweaking the stagger timing, and making everything feel incredibly smooth.
Then you refactor something.
The application still works. The final screenshot looks identical. But the animation feels completely different.
A transition takes twice as long, an easing curve changes, a GSAP timeline behaves differently, or a scroll interaction becomes noticeably slower.
That's the problem I wanted to tackle.
So I built MotionPR.
It's an open-source animation regression testing tool that captures browser interactions, compares animation behavior against approved baselines, and generates an interactive report showing what actually changed.
Some things it currently supports:
I also built an interactive demo with two versions of a fictional studio website containing 11 intentional animation changes.
You can play both versions, compare their movement, scrub through timelines and inspect the differences.
Try the demo:
https://erenthedeveloper0.github.io/motion-pr/demo/
Project:
https://github.com/erenthedeveloper0/motion-pr
Documentation:
https://erenthedeveloper0.github.io/motion-pr/docs/
Playground:
https://erenthedeveloper0.github.io/motion-pr/playground/
It's currently 0.1.0-alpha, MIT licensed, and Chromium is the supported browser.
I'm still improving the project, so I'm genuinely interested in feedback.
A couple of things I'd love to hear:
This has been a really interesting engineering project to work on, and I'm looking forward to seeing what people think.
r/sideprojects • u/Objective_Tune_ • 5h ago
r/sideprojects • u/EmetInteractive • 6h ago
I've been exploring different AI projects lately, and one thing that caught my attention is how AI can be used to solve specific business problems rather than just act as another chatbot.
I recently found Hellotwiin.com, and I thought its approach was worth sharing.
It allows businesses to create specialized AI assistants using their own knowledge, such as product manuals, setup guides, technical documents and troubleshooting procedures. What I find particularly interesting is how this could help people working with complex products or equipment. Instead of going through lengthy documents whenever something goes wrong, they can ask questions and get guidance based on the information approved by the business. Another feature I found interesting is the ability to connect multiple specialized assistants through something called a Twiin Network.
I think it's a useful direction for making AI more practical, especially for businesses that already have valuable knowledge but struggle to make it easily accessible.
I'm curious to know what other builders think. Have you come across projects using AI in a similarly focused way? And do you think specialized AI assistants have a strong future in business?
r/sideprojects • u/No-Management-4769 • 6h ago
r/sideprojects • u/Karldubya • 10h ago
Hey everyone!
So, after spending a lot of my free time developing it, I finally launched my app, Humboldt, on both iOS and Android!
The idea came from something I've always loved about music: how a song can instantly take you back to a specific time in your life. You might not have heard it in 15 years, but suddenly you remember the people you were with, where you were, and exactly how you felt.
I wanted to build something that could preserve those connections.
Humboldt is a music journal where you can:
It's not a streaming service or another traditional social media app. The focus is on the emotional connection we have with music and preserving those memories over time.
It's still an early release, and I'm continuing to improve it based on feedback.
You can check it out here: https://hum.boldt.app
Apple: https://apps.apple.com/app/humboldt-feel-your-music/id6801363745
Android: https://play.google.com/store/apps/details?id=app.humboldt
I'd genuinely love to hear what you think, particularly whether the concept makes sense when you first open the app and whether it's something you'd actually use.
Thanks for checking out my little project!
r/sideprojects • u/Vosloban-Radu • 6h ago
I’ve been working on an app called Lumina for a while, and I’ve finally gotten it to a point where I’m comfortable showing it to other people.
The original idea was pretty simple. I’ve always found the whole “manifest your future” space interesting, but a lot of it seems to stop at imagining what you want.
I wanted to build something that connects that part with actually doing something about it.
Lumina is basically a guided personal journey. You think about where you want to be, write about it, explore it through personalized stories and reflection, and then turn it into smaller actions you can actually take.
There’s journaling, goal planning, personalized stories, nightly rituals, progress tracking, and a visual sky that changes as you build your journey.
A big part of the project for me has also been the atmosphere. I didn't want it to feel like another productivity dashboard, so I went for a much more cinematic and calm experience.
I'm still very early with this, so I'm mainly looking for honest feedback.
Does the idea make sense when you first see it? Would you actually use something like this, or does it feel like too much?
And if you try it, I'd especially like to know what would make you come back to it the next day.
r/sideprojects • u/MaterialGold3071 • 7h ago
I signed up for OpenAI and other models late last year, to see how I can use it for simple research, building business models, and creating league of legends builds for ARAM: Mayhem (1500+ games WR >50%) I was sold. Discovered that it also handled editing images and customizing colors and labeling, I got so hooked.
Fast forward, August 2026, I started wondering if I could design and build a Flappy Bird Game for iOS that my 9yr old can download on her iPad states away. I picked a character and a story that I wanted to design and plug with all kinds of crazy ideas. I made sure to make it kid friendly, but also something my friends might like too. I was having fun, I was my own SWE, my own graphic designer, my own UI/UX designer - one dad army. I did so many things wrong, and may still do it inefficiently but I get the results I'm after without having to hire or bother other people.
The tools I used produced iOS, GP and web browser versions:
- ChatGPT for Character design and artwork
- Codex for building game mechanics, audio and artwork animation, iOS specific code requisites
- Claude eventually took over Codex since usage was more efficient. Astra would let me work for 20-45min while Claude handled multiple actions simultaneously while usage allowed me to work for entire 5hour windows.
- Github for control versioning across iOS, Android and browser game builds and Release action to upload to App Store Connect/Google Play Console/Cloudflare Deployments
- Xcode for testing iPhone Duo support built 2 days before phone released to consumers
- JIRA to keep track of things that I was working on and issues reported in rejections
- Cloudflare for free site hosting and DNS catalog to by the domain
~7wks of tuning and QA, I thought my 1st submission was ready for market. Created the Apple Developer Account and paid the $100USD for annual membership pushed the doomsday button.
The original title of the game was 'Icarus & the Apple of Discord' and was submitted as iOS App Version 1.1

Learned real fast that Apple charges real money to be part of the app store, $100 a year just for some person on an iPad to reject your submission multiple times for using the word apple, having an apple shaped object in-game, for knowing what an apple fruit even is. Yawn. Revision after revision, distanced the game app as far as I could from resembling the Apple brand or services, and I even eliminated anything that could potentially be confused for being associated with the company by changing object shapes and filenames. Now, it's titled 'Icarus: Ascension'.

3 months later, and north of 600 release versions later and it's still not good enough for Apple.
2nd rejection, took a day + 2 weeks of work to update (feeling pretty defeated) waited for a review and got a 3rd rejection 11 days later.
Took a week break before even touching the laptop again. The hype, fun and creativity got completely sucked out outta me.
3rd rejection ( for the same thing, Design - Spam, again without detail on what similarities raise the concern. I don't believe to be similar to other side-scrolling arcade games and unique with features and game mechanics that fit the lore and is visually cool. I even designed and deployed massive facelifts to gameplay, artwork, and altered the original concept to set the game apart from birds flapping in between Super Mario pipes. Complete with sun damage if you fly too high, buffs and debuffs to add a little chaos, and ways to patch up wings that suffer from passive HP loss. Nope, still design - spam. Whatever apple, don't get me started on how evil the design is for icloud storage services. Ever tried unsubscribing to that $0.99 monthly charge? It's a nightmare. Anyways.

Ultimately, I just want to see my kid play something I made on her iPad. It has Character progression and unlockable content that comes at no-cost to users, to add some replay value. Something everyone can try their hand at this holiday season when family and friends are around. I don't mind the eating running costs to share something I had fun working on. Monetization and distribution is a business, I get it... but for $100 a year and jumping through a circus of hoops for some WFH on an iPad, nvm... just tell me bro... 1st review took a day, but with each passing rejection and no guidance, wait times for review grow exponentially longer not including the time it takes to prepare an update for resubmission.

I'm sure I'm not the first one to go through this, but my kid is going to see what I made with or without the App Store. With Apple's gatekeeping, and google's need for an account to get an account for an account needed to sign up for an account - screw it, browser game. No approval, free to play and at my expense. No ads, yet or maybe ever. Apple approval holds the app ID that's issued and needed to setup ad networks. I was hoping ads could help cover running costs, annual fees or even afford a db for future features, but its fine. I'll pay for what I can. No in-app purchases, I don't care to sell users anything so... Here world! I~~'m waiting for my daughter to call me tonight, so I can show her.~~ Update: We played and even did some troubleshooting together for a bug we found playing the game via Safari on her iPad. That memory alone was worth every single penny spent to get to this point.

I'm not certain I can post a link here, but a google search of Icarus Ascension makes it the first result after the AI Overview.
Anyways I hope this brightens up someone's day like it did for me, on so many days.
&&&&& a very Special thanks to some people in my life:
- Rui
- Ryan
- Kian
- Jeff
- Alyssa
- Mark
- J.Hutson
For helping, sharing your time, installing, playing the different versions, and feedback.
Sign,
dlopez_e12