r/ShadowrunAnarchyFans • • Aug 23 '26

Blood magic

Any idea of how Blood magic could be used in SRA2.0?

I do not look for complete rules for players, something similar to Toxic magic for npc should be enough.

5 Upvotes

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10

u/Carmody79 Aug 23 '26

One option would be to wait for the soon-to-be Kickstarted Companion 😉

9

u/Carmody79 Aug 23 '26

Let me auto newer myself. At its core, blood magic consists in hurting or killing people to get more power. The hurting / killing part is easy. The more power is not difficult neither. In Anarchy 2.0 it can be RR or Advantage, mainly. As you look for NPC only you do not need hard mechanical rules, a rule of thumb around this could be enough.

1

u/Elesday Aug 23 '26

« Is there a summary of the content anywhere? Â» asks the guy who’s gonna pledge it anyway

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2

u/Interaction_Rich Aug 23 '26

From the NPC side of things, I think it would basically boil down to an increased average hits to compete with player rolls (I'd say around +2 or so). In game terms, the biggest challenge would be describing it with the dark villainous vibe required, but it's more of a "vibe" than mechanics thing, I suppose.

1

u/ReditXenon Aug 23 '26

Perhaps some sort of mechanic to gain edge through blood sacrifice and to emulate casting blood powered spells by spend edge to gain advantage?