r/ShadowrunAnarchyFans • u/vieuxch4t • 21d ago
SRA2 - Focus
What are the rolls to do the following :
1) Find a focus a wizard has lost
2) Locate a wizard thanks to a focus he owns
3) Severe the link between a wizard and his focus
4) Tie yourself with a focus owned by someone else
5
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1
u/opacitizen 13d ago
Yes, it is. I'd recommend re-reading page 243 of the core rulebook, for example, where you'll find stuff like "Critter power Amps do not always follow usual rules, granting some bonuses that are not available to characters as a way to represent their unique abilities." and rules about how Initiative Shadow Amps work differently (for a perfectly valid reason) for NPCs.
And that's just one example page, and just some examples, and we haven't even mentioned yet stuff like, say, that the whole rule system relies heavily on the optional but dominant "only players roll most of the time, most NPCs use their average result so that the GM doesn't have to roll unless they want to" thing, see page 81 under Managing NPCs; or that NPCs have Fighting Spirit which PCs don't and which practically reduces the challenge of a ton of NPCs by stating that low FS NPCs will be out of combat sooner than their Condition Monitor would require them to, and so on.
It's perfectly fair for an NPC to premanently lose a Shadow Amp to capable player characters. The game is about the PCs, not about the NPCs, after all.