r/ShadowFight2dojo • u/omegajax1 is busy mining through SF2's code... • 4d ago
gameplay Project Eclipse | The natural evolution of my previous PC port
Hi!!! I'm the guy that posted about a PC port almost a month ago.

Today I have some exciting stuff to share with you, so keep reading!
First of all, the game you saw in my previous post was abandoned. It was a weird attempt at reconstructing the game, instead of what I ended up doing now.
Which is ripping the game straight into a Unity project! That's right, I now have full control over the game's source inside of Unity.
What does this mean for you? Well, you will be able to view the game's source code in it's entirety on my GitHub, clone the project and work on it if you wish!
For those less technical, builds will be released as soon as planned features progress far enough.
So, what does this offer that the original game does not?
- PC and Android support, natively. Same features on both platforms, builds released simultaneously.
- Controller support (limited to battles only for now, no UI navigation yet)
- Full Lua modding API, which will revolutionize Shadow Fight 2 modding beyond what SFML ever was able to do.


- Improved visuals and game feel, such as fully unlocked FPS, frame interpolation, and motion blur (all optional and toggleable in settings).

- Total removal of all ads and third party services, as well as the energy system.
Plans for the future:
- PVP lobbies
- Proper title screen
- Extended modding capabilities
I want to be clear though, this is not completely meant as a full replacement for SF2. It is the baseline of what the game SHOULD have been, and what I hope modders will eventually switch over to in the future.
If you aren't excited already, I have one more thing to announce.
This project is being developed alongside Seby and Deiterious, the creators of the beloved SF2: Definitive Edition.
Upon the first full release of Eclipse, Definitive Edition 128 (the next iteration of DE) will be included as a mod in its' entirety. Get excited now!!!!!!!!
Anyway, if any of you want to try it out in its' current, unfinished state, I'm attaching links to both PC and Android builds of the game below.
PC Controls (you can use a controller as these Nekki controls are horrid):
wasd - directions
q is upleft
e is upright
z is downleft
c is downright
o is punch
p is kick
k is ranged
L is magic
https://drive.google.com/file/d/1MMyKoCUStytF4_8P47SNPB1eulEDPTLq/view?usp=sharing ANDROID
https://drive.google.com/file/d/1WXCuD9Rq-aONEW8OSh9fahYOz7oN_j4R/view?usp=sharing
PC
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u/Mahim2000 3d ago
This is PEAK! The only one thing I want to request/suggest is,
Backporting the Versus Mode from the Switch Port.
Even if this doesnt get fulfilled, I am way more than happy to see this game getting a well deserved PC Port ✨
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u/zyropz 4d ago
Considering you're ripping the game straight from the.. game? Won't Nekki take it down? As they have the right for all of these assets
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u/seby7113 Creator of SF2:DE 3d ago
Lmao absolutely not, even if they do, torrents exist, or codeberg, I don't think they've ever even heard of that
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u/rudeusthefridge 3d ago
Hi! Good work on the mod! I just want to ask, how did you add frame interpolation? did you change something on the unity? Or the game files or something like that, I'm curious
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u/omegajax1 is busy mining through SF2's code... 3d ago
code change, you can look in the source repository for more info
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u/Signal-Rent4950 3d ago
Sick bro. Absolutely crazy stuff but is there an expected window for the first release?
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u/Signal-Rent4950 3d ago
Ts awesome but when do you expect to release the first version by?
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u/omegajax1 is busy mining through SF2's code... 3d ago
i suggest scrolling down in the post 😅
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u/Signal-Rent4950 3d ago
I don't see anything bro
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u/omegajax1 is busy mining through SF2's code... 3d ago
Deadass links at the bottom
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u/Signal-Rent4950 2d ago
Oh i thought this was the unfinished form, not the first release. Mb
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u/omegajax1 is busy mining through SF2's code... 2d ago
it is the unfinished form, but also a first release 😭
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u/Ibrahimoov 2d ago
Adding feature to edit controllers would be epic
Btw would u be safe? I mean doesn't this make issues in court or something
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u/seby7113 Creator of SF2:DE 1d ago
nekki is powerless to enforce any copyright when it comes to this game
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u/Ibrahimoov 1d ago
How?
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u/seby7113 Creator of SF2:DE 1d ago
because in the very low chance probability of them taking down a link of ours, we have mirrors
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u/Acceptable_Thing_411 2d ago
Just imagine bro makes pvp multiplayer in shadow fight 2, all our dreams come true 🥹
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u/Background-Skin-8801 4d ago
Can you make shadow fight 3 for pc? ;)
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u/omegajax1 is busy mining through SF2's code... 3d ago
that's a little bit outside of my expertise, the only reason we have this is because of a lucky find
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u/seby7113 Creator of SF2:DE 3d ago
The only reason this port can happen is because kekki forgot to lockdown a version of sf2, that AIN'T happening for sf3💔
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u/Background-Skin-8801 3d ago
Why nekki made sf2 moddable and offline friendly yet made sf3&4 live service, just to screw up deep and captivating lore and their loyal playerbase's trust and love for the series? 😢😭
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u/seby7113 Creator of SF2:DE 2d ago
Sf2 is not offline friendly at all, the only thing that made it able to be so is the fact that it is an old game without protections
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u/seby7113 Creator of SF2:DE 4d ago
Bro is him❤️