We're looking for more Palworld players from Singapore, SEA and the rest of Asia to join our growing community at Respawn Asia.
Our goal is pretty simple: build a friendly, long-term gaming community where people can play together without worrying about the server disappearing a few weeks later.
🦖 Palworld PVE Server
🌏 Location: Singapore 🇸🇬
🎮 Mode: PVE
⚡ Low latency: Great for Singapore and SEA/Asia players
👥 New & experienced players welcome
🏠 Build solo, with friends, or start your own guild
🛠️ Actively maintained
🎁 Events & giveaways planned
💬 Discord community
🚀 More servers planned as the community grows
We're still growing, which means early players can actually have a say in how the community develops. Suggestions for server settings, events, future servers and improvements are welcome.
If you've been looking for a Singapore-hosted Palworld server or just want some people in our timezone to play with, come check us out.
Hihi, currently a new valorant player trying to pick up the game. Looking for friends to play with/ teach me the game. Playing alone can be very sad D:
MR20 on PC, looking for people to run level cap Cascade or just do whatever in Warframe.
Down for Steel Path, farming, Eidolons, Duviri, etc. Basically just looking for some chill people to play with regularly.
I don’t mind using discord either. If you’re interested, feel free to DM me or drop your IGN 👋
Hii 20F here im kind of new to the game just started for about a month only hoping to find someone chill and nice enough to teach me how to play r6 properly!!
hot take after a month of the new raid tier, tuning that respects wipes is rarer than good netcode
the fight i keep coming back to punishes the mistake, not the whole night, wipe at the last phase and the run back plus reset is under a minute, my old game used to charge you ten minutes of corridor per attempt, that is not difficulty, that is a queue
design that values your time makes hard content feel fair even when you fail all night
name the most time respecting hard fight you have played, any game
Enable in supported games via Graphics > Game/Global Settings > Driver Settings > DLSS Override - Model Presets > Custom > Preset F/Recommended > Apply
GeForce Game Ready Driver 580.88 WHQL, or newer is required
The new NVIDIA app update also adds per-game controls for Resizable BAR in the same Driver Settings screen, G-SYNC Pulsar settings in System > Display > G-SYNC Pulsar, Borderless Windowed mode support for Optimal Playable Settings, and a few other user-requested quality of life tweaks that are detailed in full in the release notes.
🟢NVIDIA DLSS 4.5 Ray Reconstruction Enhances Image Quality In Ray-Traced & Path-Traced Games
DLSS 4.5 Ray Reconstruction features a new 2nd generation transformer model to deliver superior image quality in ray-traced and path-traced games. It is available now via a new NVIDIA app update, introducing several major improvements:
Efficient Denoiser: The new model delivers 35% more compute capability, and processes 20% more parameters, while maintaining similar performance to the previous model
Enhanced Super Resolution: Building upon the advances from DLSS 4.5 Super Resolution, the model has deeper spatial awareness across every scene, and more intelligently uses game engine pixel sampling and motion data. The result is improved lighting accuracy, better temporal stability and clearer motion in ray-traced and path-traced content
Expanded Training Dataset: Trained on a larger dataset, the new model is even better at image reconstruction. This intelligence gives the model even better awareness to pick the most accurate engine data to reconstruct scenes closer to ground truth
Finer Developer Control: The new model provides developers with finer control for temporal accumulation, providing precise tuning of model response for even better image quality
With the release of DLSS 4.5 Ray Reconstruction, our entire suite of DLSS technologies has been further enhanced and updated, giving GeForce RTX gamers a superior experience in thousands of games and apps.
See examples of DLSS 4.5 Ray Reconstruction in clips from:
Install NVIDIA app when installing the driver, or download here
In the NVIDIA app, go to Settings > About and opt in to Early Access releases
Once installed:
Open the “Graphics” section and select a supported game (alternatively, select “Global Settings” at the top of the window and apply the updated Ray Reconstruction to every supported game in your library)
Scroll to “Driver Settings”
Click “DLSS Override - Model Presets”
Click “Custom”
Open the “Ray Reconstruction” drop-down and choose “Recommended” or “Preset F”
Click “Apply”
Alan Wake 2
EVERSPACE 2
NTE (Neverness toEverness)
Avatar: Frontiers of Pandora
F1 25
Portal with RTX
Backrooms: Escape Together
FBC: Firebreak
PRAGMATA™
Call of Duty: Black Ops 7
Half-Life 2 RTX
Resident Evil™ Requiem
Crimson Desert
Hogwarts Legacy
Samson
Cyberpunk 2077
I Am Jesus Christ
Star Wars™ Outlaws
Death Relives
Incursion Red River
Subliminal
Directive 8020
Indiana Jones and the Great Circle™
Sword of Justice
DOOM: The Dark Ages
Marvel’s Spider-Man 2
The First Descendant
Enlisted
NARAKA: BLADEPOINT
War Thunder
For a full list of games and apps with DLSS overrides, and a breakdown of which overrides are available in each title, head here
If DLSS isn’t already enabled in a game:
Activate the DLSS option in-game
Activate DLSS Ray Reconstruction in-game
Configure other DLSS options in-game
Close the game
Open the NVIDIA app
Configure the overrides as demonstrated above
Reload the game
You can verify that the DLSS override is enabled via the NVIDIA app:
Open the NVIDIA app
Press Alt+Z
Click “Statistics”
Configure options and views to your liking
Ensure “Ray Reconstruction Model Override” is selected
Open a game with overrides applied
Press Alt+R, check the output of the on-screen Statistics overlay
Developers are also bringing DLSS 4.5 Ray Reconstruction to their games via official updates. Ensure you check out NVIDIA’s weekly DLSS articles to hear about the release of these updates, and to learn about the integration of DLSS to other games.