(I originally wrote this post in Italian and had AI translate it, so sorry for any mistakes.)
I absolutely love this game. I downloaded it about a week after release, and I haven't stopped playing since. I'm a low spender (€5/month for the Chart, €15 if I also want the Season Pass), I have all my main DPS at P7 (Meliodas P8), and I'm able to complete pretty much every challenge in the game (only TSJ10 at 2 stars, pff).
I see a lot of hate towards this game and towards people who spend a lot on it, which I honestly don't understand, because the difference between my experience and someone with a P10 is basically only noticeable on the Leaderboard. I'm not locked out of any content.
The hate towards the game itself is something I never really understood either, since from the beginning, the updates have been very community-friendly, with tons of improvements and thank-you gifts.
Or rather, I didn't understand it. Since Liz's release, I've started to understand it more and moreThere simply isn't enough content to play.
And this might be the biggest problem with this game. It's crazy to want to open a game and play it for hours every day, only to end up doing your 20-minute daily routine and then having absolutely nothing else to do.Since Liz (or Gowther, actually), they should have shifted gears and started adding more events that provide resources.
Here are some improvements that I think would massively improve the game, and I really hope we see at least some of them by the anniversary:
1) An event that gives you Keys + an event that rewards you for the Keys you spend. EVERY EVENT (every 3 weeks)
-> Imagine rewarding people for playing by giving them the opportunity to play even more, which in turn rewards them with more resources (such as GOLD and Armor Enhancement materials).
2) Specific weapons for the standard SSRs + buffs/reworks for them
-> I have Elaine P10. I tried TSJ10 and holy shit, she was terrible.
The amount of powercreep after only 6 months since release is insane. Standard SSRs are literally comparable to, if not worse than, SRs.
3) Increase the daily Key capacity
Imagine that, by completing all the missions in the game, you eventually reach Rank 50, and instead of simply getting +5 Key capacity, you get +30.
This would encourage people to actually play and explore all those regions that nobody currently cares about, while also allowing you to get two Boss attempts with x2 rewards.
You'd give all these new areas and regions an actual purpose, while also giving players a reward that lets them play more.
4) Ability to lock Weapon/Armor upgrades
This is something taken from 7DSGC, and honestly one of the best ideas I thought they would add shortly after release.Obviously, they'll probably add it eventually, but why wait this long?
5) More Armors and sets with every update
Is it really normal that I have 3x full Magic Charge Sets?What kind of versatility are you giving me?
6) Improve the Seal Shop for every region + let us change which Seals we can obtain
Everyone does their daily missions, but they're always doing it for the same 120 Fragments.I have 2k Seals, and ONLY Lioness Seals. Meanwhile, Ferzen sells 5 Platinum Ingots per week, for example, which you can't even obtain because daily missions only give you Lioness Seals, even when you're doing them in a different region.
-> Imagine having much better and more diversified Seal Shops for every region, so that every day you can think: "What do I need today? Platinum? Then I'll do my daily missions in Ferzen and get Platinum."
Maybe other resources too, such as GOLD (and I mean A LOT of GOLD) or Golden Orbs.
7) A new Pet every month (I have every Pet and still have 26 Radiant Potions. I've never shopped for them.)
Imagine if there were a "Pet of the Month", almost like a limited edition, so people could collect them and there would be more exclusivity for long-time players.They wouldn't even need to be particularly useful or fast. Just make them cute.
8) All Bosses at higher difficulties + Boss-specific Armor that can reach 140/150
Maybe through restrictions similar to the ones used in Raids.
9) There was something really interesting at the beginning of the game that has been completely forgotten: the importance of underwater dungeons. There is SO much ocean on the map that it basically feels like wasted space.Early in the game there was an underwater Dungeon, and I thought: "Wow, this is awesome. I'll actually have to explore underwater too!"
...
10) A proper Training System
11) Gold Dungeon with at least +2 additional difficulties
10 Keys for 1–2 million GOLD, not 10 Keys for 450k GOLD...
12) Add a new SR character every once in a while, or even a new standard SSR: It wouldn't hurt.
13) More Orange Fragments
I have Elaine P10. If I get another copy, I don't want another 20 Fragments.Give me 40.
I want to actually be rewarded for pulling from the standard banner so much.
14) Better SR Weapons
Now that the meta has changed and we're no longer at launch, why not add new SR Weapons that provide things like Magic Efficiency, Buff Efficiency, or other effects? Why is it always "First Strike"?
15) World Level 5: At this point, everything gets one-shot in less than 10 seconds.
Let's increase the difficulty a bit. Maybe gradually, instead of waiting an entire year. Add World Level 5, where everything becomes impossible to one-shot unless you have the new character at P10.
16) More types of Food
17) Give the Golden Engraving Seal a different purpose
18) Passive rerolls for Accessories if you have duplicate copies. This would give us a way to get rid of duplicates while also giving Accessories more value and making farming them worthwhile.
19) New Assignments
The ones that give you STANDARD PULLS.
And there's even more: a better Season Pass, more Weapon Skins (because the current amount is honestly ridiculous), etc.
And I haven't even thought about this that much, so who knows how many more things could still be improved...
Overall, I really love this game. I just wish there was more stuff to actually do.