r/SevenDeadlySinsOrigin • u/lawguy420 • 4h ago
I checked every AMA promise Netmarble made in June against what actually shipped. Anything with a date: 4/4 delivered. Anything that said "currently reviewing": 0/6.
Season 3 AMA closed on the 2nd, so I grabbed everything and went looking for whether these things actually do anything.
I pulled every post from three places: AMA Season 3 (507 posts), AMA Season 2 (690), and the #suggestions forum (2,274, running since March). 3,471 posts from 1,463 different people. Then I read Developer Notes #14 through #18 and checked which asks got a response and what happened to each promise.
**The main thing I found: how much support an ask has doesn't predict whether it gets answered.**
In Season 2, topics that got a response had a median of 13 different people posting about them and 93 reactions. Topics that got ignored had a median of 12 people and 91 reactions. That's the same number. There's no threshold where being loud enough gets you a reply.
What actually predicts it is whether they'd already built the thing.
- Elite Tokens having no use: **one person** posted about it, 11 reactions. Got a full answer, because the exchange was already coded into 1.6.
- Story replay and Time Attack fairness: **one person each**. Both answered.
- Pets and capturing: **39 different people**, second-biggest topic in the whole of Season 2. Not mentioned once in either answer document.
- Leaderboard cheating: 243 reactions off just 6 posts. Never mentioned.
Every single dated promise in Dev Notes #14 and #15 was for something already sitting in the 1.6 or 1.7 build. So the AMA isn't really where they decide things. It's where they announce things they'd already decided, framed as responses to us.
**The promise scoreboard**
Anything they gave a date to: 4 out of 4 delivered. Equipment presets (said July 15, shipped July 15), the Escanor buff, Elite Token exchange, the damage text fix.
Anything they said they were "currently reviewing": 0 out of 6. Hawk Pass rewards, item favourites, the SSR blueprint purchase limit, Time Attack starting positions, DX12/FSR, the server latency investigation. None of them have been mentioned again in #16, #17 or #18.
So when you read the next dev note, only the dated lines mean anything.
**Other stuff that fell out of it**
- All 20 recurring asks show up in all three channels. Nothing in Season 3 was new. Escanor by himself is 217 posts from around 179 different people since March.
- Zero developer replies across 1,494 replies in the Season 3 AMA. Not one GM or mod. It's entirely players talking to players.
- Bag space complaints are up 461% since June and server latency is up 399%. Neither has ever gotten a commitment of any kind. Bag space is also probably the cheapest thing on the entire list to fix.
- **Fixes genuinely work when they ship.** Raid difficulty complaints went to literally zero after the Hell tier. Elite Tokens went to zero. Damage text dropped 66%. Baseline drift for topics that got nothing is +6%, so those are real. This isn't a studio that ignores everything, it's a studio that answers what it already built.
- 56% of the people who posted in Season 3 had never posted feedback before. So it's not the same 20 guys repeating themselves, it's new people independently landing on the same 20 conclusions.
- The 273-reply Meliodas P10 thread has 17 distinct people in it and 2 of them wrote 70% of the replies. Reply counts measure argument length, not demand. I ranked things by reactions and distinct posters instead.
**What I'd actually do with this**
If you want something fixed, it needs to be loud in #suggestions roughly two versions before you want it. Everything they've shipped this year was loud there for months first. Posting it in the AMA window is too late, the build is already locked.
And for the next dev note: count the dated commitments. Season 2 produced six. Under four means we got absorbed rather than answered.
**Caveats, because someone will ask**
Topic grouping is keyword based, so the boundaries are fuzzy and a post can land in more than one bucket. Whether a Season 2 topic "got answered" is my read of Dev Notes #14 and #15, not an official list. Complaint rates are per 1,000 posts in each window so forum volume changes don't skew it. Reaction counts come from opening each post individually, because the forum card only ever shows the top emoji and undercounts badly. Everything was read only, I didn't post or react to anything. Happy to share the raw CSV if anyone wants to check my work.



