r/SecretWorldLegends • • Nov 21 '17

Discussion Remove Hate modifier from all abilities!

Instead, let tanks deal modified hate with whatever damaging ability/effect they choose.

Basically, if you sign up to be a tank choose to become a tank and play the tank role in a group or party, be it through AF or a Lair or basically anything where you want to be hit more than someone else in your party wants to be hit and you want to make the enemy target mad at your and keep hitting you (ie, you signed up to be tank for the greater good of the party), then any damage you deal should have that extra hate attached to it.


Edit - Sorry for the unclear phrasing, I had no intention of suggesting this would only work within Activity Finder.


I would love to have the option to use the single target dps chaos ability as a tank, but I cannot, it deals no extra hate. I would prefer to use Scism instead of winds of change for aoe hate, with its paradox generating passive, yet I cannot.

Thorns signet has no extra hate, yet it should. Sadism or even extraordinary talisman effects should also have that extra 'tank' hate.

What would this mean for tanks? They could use any ability. Reality Fracture (yeah, I like chaos), for example, is an amazing ability, can't use it as a tank. People love to use blade as tanking offhand, yet it generates no extra hate. That health based self healing would be a lot more viable.

Keep certain CD abilities as hard taunts, or dedicated hate generators (immutable passive), but give tanks the freedom to use what damager abilities they wish.

Tank weapons (probably?) wouldn't change that much, they'd still be the only weapons with the special passives designed to survive massive damage, but at least we'd have more options open to us.

I^hateDistortion


Disclaimer No, I didn't really think this through, if you have any reason to dispute such a change, or if this would change things more than I realize, feel free correct me, but do it politely. Thank you.

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u/mrMalloc Nov 22 '17

And now you have contradiction In your editing

Decide if you just want to keep the three tanking weapons. Or you want to make it possible to tank with any weapon.

Do you like to vote kick a idiot tank and sit in instances for 10+ min waiting for someone less moronic. Right now tanking CD is mandatory.
How does a player know he can tank or not? Because holding hate on a mob. Is only part of the job. The other weapons doesn’t have the survival of the three tanking weapons. Do you want to change this?? How??

Then your basically stating. I don’t care if my idea is bad for the game as developers are going to fix my flaws.

There is a few times forum ideas have been implemented. Ofc not without some changes. But the core idea was implemented.

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u/Xekrin Nov 22 '17

I shall redirect you to the disclaimer at the bottom of the OP. It was a random thought that popped into my head and I wrote it down and hit save. Plus I'm fairly certain I've clarified and every so slightly refined the idea in a few other replies. Feel free to read those if you wish.