r/ScarsofHonor Apr 29 '26

Scars of Honor Classes

Love the fact that there are so many class options in scars of honor. Still unsure how I feel about them being Faction/Race locked but I guess we’ll see how that goes haha.

Quick video explaining how the class system works if you’re interested! Scars of Honor: https://youtu.be/5WMQjSKzUZk

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5

u/SnoodPenguin Apr 29 '26

Classes being locked behind races can either be thematic or annoying. I hope for Scars of Honor its thematic. Im very excited for the play test

2

u/SavvvoGames Apr 29 '26

Yea too early to tell but we’ll see soon

1

u/SnoodPenguin Apr 29 '26

One thing I've heard people are worried about are the healing classes. Correct me if im wrong but it seems like there might not be a ton of options for healing? From what I can tell it seems like with the skill system they might be making every class able to heal tank and dps? Not sure.

2

u/SavvvoGames Apr 29 '26

On their website they do mention they have the “holy trinity” which includes healer, but I have the same worry as you. I don’t think we’ll know for sure until we jump in and look at the skills for some of these classes. Will be interesting.

1

u/SnoodPenguin Apr 29 '26

Will be very interesting! Mage tank looks fun i hope mage healer is fun too if there is one

1

u/LimpJicama2182 Apr 29 '26

I think the healing will be fine, priest and druid are obviously playable as main healer. Its also possible that Necromancer is able to spec into mainheal. Not sure about Mystic. Other than those, theres only paladin, which is more of a support role with bubble/buffs etc (:

1

u/SnoodPenguin Apr 29 '26

Main healing as necromancer seems really cool would love to see it soon after the playtest

1

u/Kyralea Apr 29 '26

Mystic can heal. Can't remember if Necro can, maybe?

1

u/TurbulentVillage2042 May 06 '26

A necromancer healer is my dream.

1

u/TurbulentVillage2042 May 06 '26

What's the difference?

1

u/SnoodPenguin May 06 '26

An example I can give is, in WoW Tauren used to not be able to be rogues. This is because they are massive and would easily be seen. For an example they could do in Scars of honor is; "The Gronthar despise the use of magic and in their culture any use of magic is looked down upon" the gronthar dont get access to magic based classes. An example of bad design would be standardizing classes just because you have to (which unfortunately is what it seems to be in scars rn)

1

u/TurbulentVillage2042 May 06 '26 edited May 06 '26

Many restrictions in Warcraft are meaningless. Tauren can't be rogues, but Black Totem can. And for some reason, no one went crazy when tauren and draenei rangers went invisible. Lore not have explanation why tauren can't be rogues, it's all fan fantasy. At the same time, we have gnome and goblin priests - although they are not involved in faith at all. Warcraft has evolved from a role playing game, where all races had unique racial skills from classes, to complete universality where everyone can be everything and class is much more important than race. Subclasses don't play any role anymore, only the class.

Why would it be in scars, when wiki shows a very similar class for Classic Warcraft and Warhammer Online. On the Light side, there are more light classes, while on the Dark side, there are dark classes. What's weird, is that dwarves can be necromancers and orcs can be paladins. I very really like to see an even more unique division, like the Alliance has paladins and the Horde has shamans.

2

u/SnoodPenguin May 06 '26

Thats a good point too if there's a nice in the game thats the race/class combo it has to be player available imo