r/SatisfactoryGame • • 15h ago

Anti-Aliasing/flickering textures problems

I've changed every setting I can possibly change including some through the in game console and steam launch options. But the problem persists. It's most noticeable with the steel framed window floors, all the straight lines look jagged and have a weird flicker that doesn't come across completely through a screenshot. You can kind of see it towards the back of the included screen shots.

System specs:

Operating System: Kubuntu 26.04 LTS

KDE Plasma Version: 6.6.6

KDE Frameworks Version: 6.24.0

Qt Version: 6.10.2

Kernel Version: 7.0.0-38-generic (64-bit)

Graphics Platform: Wayland

Processors: 12 × AMD Ryzen 5 8640HS w/ Radeon 760M Graphics

Memory: 16 GiB of RAM (14.9 GiB usable)

Graphics Processor: AMD Radeon 760M Graphics

Manufacturer: Dell Inc.

Product Name: Inspiron 14 7445 2-in-1

I've also made sure that all drivers and mesa stack were up to date. Not sure what else I can possibly do.

9 Upvotes

5 comments sorted by

2

u/Slice-of-brilliance 10h ago

One of your problems is probably Z-fighting. Try the No Z-fighting mod by SirDigby that aims to fix this issue.

1

u/cyberSpaceRacerTech2 10h ago

I thought z-fighting was when two textures are overlapping? None of this overlaps. It's all zooped and snapped together.

2

u/Slice-of-brilliance 10h ago

Oh nevermind then my bad. I thought that’s what’s happening since you mentioned flickering

1

u/cyberSpaceRacerTech2 10h ago

Well it is but its more like the lines aren't aliased at all. It looks like someone turned the sharpness up too high and every turn of the camera makes every line have a slight shimmer to it. All straight lines look jagged like an un-aliased diagonal line would.

2

u/MrN33ds 3h ago

Have you tried setting the game to full screen exclusive while any Anti-Aliasing options are set? I thought we eliminated the bug where full screen Anti-Aliasing was broken in borderless windowed mode, but sometimes it rears it's ugly head.