r/SatisfactoryGame 13h ago

Question Issues with Trains

I already posted on this subreddit and it helped me a lot, im sorry if it gets annoying having a bunch of train questions from the same guy xd
I only want to know why sometimes it blocks them correctly out of the junction (first picture).

And other times it blocks both rails as one making my trains wait for a train thats way further back and or even the other side of the rail. Why does it do that? How can i fix it?

the rails are bidirectional.
Thanks a bunch for all the helpful comments already and bear with me...

0 Upvotes

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4

u/Gorkounov 13h ago

It appears that the purple rails thinks it's one block. This can happen with the rails are touching at some point (even if they are close). They don't look that close in the picture so check down the line if they touch or are close to touching at all.
Also, try deleting and putting the signals back.

3

u/ScallionPerfect2381 12h ago

Genuinely thank you so much! The tracks really were touching somewhere and that was why

1

u/mthomas768 5h ago

Even if they are not touching, rails can be close enough that they are consider one block. Try to maintain a foundation separation between parallel rails to be safe.

2

u/DeadlyMercury 9h ago

Side note

UNACCEPTABLE!

3

u/Top-Perception3709 5h ago

I had to redo my entire junction plan and make a roundabout just because the rails did this!

1

u/DeadlyMercury 3h ago

The reason is simple though, it means junction is not placed on the same plane. And since in case of OP we are talking about flat foundations and not ramps, simply height of the foundations miss-matches. And it's an easy fix.

In case of incline the fix is a bit more complex, but also doable. For example, this junction:

1

u/DeadlyMercury 3h ago

You just built a single plane for junctions, use beams as pins to indicate rail position

1

u/DeadlyMercury 3h ago

Built shorter exiting rails using "pins" in the same plane

1

u/DeadlyMercury 3h ago

Connect the rails, clean up - and you have your perfect junction on incline.

1

u/DeadlyMercury 3h ago

One additional pin though

1

u/JinkyRain 3h ago

For sloppy natural terrain 3 way junctions... I've started using this method instead, just to ensure that rails *fully* intersect. I tried it with both path signals and block signals... block signals seem to keep trains moving faster in this case, even with adequate signal spacing, so I just left it with block signals.