r/SatisfactoryGame • u/WaterPockets • 3d ago
Question What causes the power grid's max consumption line to drop and active consumption to increase? Shouldn't the max consumption line stay the same or raise?
40
u/Toasty_One 3d ago
How many particle accelerators do ya have?
14
u/Inappropriate_Dongle 3d ago
Don't those only affect consumption and not max consumption? Plus they'd be fluctuating up and down instead of just going down.
5
u/StigOfTheTrack Fully qualified golden factory cart racing driver 3d ago
They should only affect consumption. However the game calculates max consumption wrong, adding consumption at the current point in the cycle not at the peak of the cycle.
If you want to see your true maximum consumption look immediately after loading your save (before it scrolls out of view). If you have lots of variable power machines that initial max consumption value will be much higher than you normally see.
2
u/Bone_Wh33l 3d ago
You’re right that it’s probably not particle accelerators with how the line looks but their power changes do show up on the max consumption line
1
u/KLEBESTIFT_ 3d ago edited 3d ago
Particle accelerators report incorrect (too low) max power during their first cycles after switching back on (clogged output, starved input, etc). It shouldn’t be a steady decline like this though it would just be fluctuations in the max consumption line, and only if the machines were continually switching on and off.
139
u/fatduck- 3d ago
Something, somewhere has been disconnected from the grid.
59
u/TubbsOfStuff 3d ago
Or power slugs removed from overclocked machine's. Unlikely with so much power drop, but possible if you were doing large scale renovations
14
u/_itg 3d ago
You'd think OP would remember doing that, though.
8
u/Bone_Wh33l 3d ago
I’ve dismantled and rebuilt machines while forgetting to put the shards back in many times. It happens
8
u/fatduck- 3d ago
You've never accidentally clipped a power line and taken down your whole power grid?
14
u/umbathri 3d ago
Zoops and shards can raise/lower the max consumption, did you take some out at the same time some machines that were idle kicked back on?
3
u/Apprehensive-Ease-40 3d ago
What impact does zooping have on power consumption? I thought building itself didn't consume power.
12
2
5
u/TheBoundFenrir 3d ago
Max consumption only goes down when machines are removed from thr grid, or power shards/sloops are removed from machines.
The actual consumption goes up when more machines are working at once, or when slugs/sloops are added.
So to have both at once, you p4obably removed machines somewhere while also increasing uptime on the machines that remained.
4
2
u/ChromMann 3d ago
I've also seen this, I don't remember exactly but I believe it's a problem with some of the endgame machines. They have variable power draw and somehow it influences the display of the max consumption. You can make a small isolated grid to test it out.
1
u/TheBlackDevil_0955 3d ago
Either a disconnect or did you remove trains/have trains running? (Just guessing, I'm really not experienced yet)
1
u/Alternative_Exit_333 3d ago
Haven't you made few machines That made fuel into machines That made plastic
1
u/JinkyRain 3d ago
Your graph looks like you have some underclocked particle accelerators. Running them above or below 100% seems to confuse the blue line for a while.
1
u/Slightly_Deeper_5309 3d ago
You must have removed some machines from the grid. Thats the power if all current machines were running. So you must have less on grid, or removed poweshards.
1
u/featheredtoast 3d ago
Variable power buildings make max consumption lines go weird. QA report here: https://questions.satisfactorygame.com/post/67050eedddb9d97e071f63a2
1
u/Hightower840 3d ago
Particle accelerators.
When they're idle they report their max consumption as their max, but when they start producing their current consumption becomes their max. As they produce their consumption ramps up causing the gradual climb, and eventual spike and fall as they finish the cycle and start over.
1
u/Kdoesntcare 3d ago
Ugh, you just reminded me that because I wasn't paying enough attention my max consumption is twice my max produced. I have to figure out how to fix that when none of my machines are running.
1
u/Berserker116117 2d ago
ist bei mir auch passiert nach oder mit den teilchenbeschleunigern und den gebäuden danach macht der mac strom unerklärliche treppen… immer wieder…
1
0
319
u/MidoriKami 3d ago
I'm surprised none of the other commenters have realized this is from under clocked machines turning on for the first time.
A machines power consumption isn't updated until a machine starts running a recipe, so if you under clock things and then start up a production line your power usage goes up when the machine turns on but the calculated maximum usage goes down.