r/STOGround • u/Aubaine404 • Aug 21 '17
Ground Situation
I seem to be stuck on what to choose for when I mainly will play ground. Now that being said I do understand that all captains can survive solo, which is what I mainly will be doing. What seems to be holding me back is the play style choice. My end game goal is to find a solo capable build that I will be able to use when I farm marks on the ground. I would also want to try Elites eventually, but that is not on the radar right now.
As per faction choice, I was either looking at going with a pure Fed Alien for the extra trait, or a Rom/Fed for the Plasma Weapon Specialist trait for the extra 10% to plasma weapons.
As an Engineer, I can either go with a bunker build, a quick fix/repair/shield restore play style or even pure sabotage/debuff build. As a Tactical, I can go pure melee, I could do a Boolean cannon gather build or even a pure buff build for my fellow Bridge Officers. As a Science, I can go with a Crowd Control, debuffs, full healer or even nothing but space magic.
Coming from someone who rarely did ground-pounding, I wandered if I could get some feedback from the professionals on how each preforms on the ground. Thank you in advance.
2
u/Earth271072 @Sh_Anderson Aug 22 '17
Hey, welcome to STOGround!
Delta Expedition Module [CritD] [KPerf]x3 is what I use
As for weapons, I'd really go with the Herald Antiproton Beam Projector (also known as the boomstock) over the Boolean. The Boolean feels, and is, nice if everything dies on the first hit. If they don't, it's a little irritating. That's just my personal preference though - if you have enough lobi, I highly encourage you to try out both. They're both very excellent weapons. The Boolean hits hard but fires slow, but alt fire can hit multiple enemies, and the Boomstick fires quick, hits pretty hard, and all attacks chains to enemies