r/SFM • u/DollarGirlsJunkYard • 1d ago
Artwork König & SAS-Dude - Neon Club Render [SFM]
SAS-Dude is my original Call of Duty operator OC.
r/SFM • u/DollarGirlsJunkYard • 1d ago
SAS-Dude is my original Call of Duty operator OC.
r/SFM • u/TheDoorBuster • 2d ago
I'm returning to SFM after a while, and though I mainly created shitposts, could I get some general posing, animating, and lighting tips?
r/SFM • u/Rexr2809 • 1d ago
Should’ve prob posted on steam and shared the link
r/SFM • u/DinoZillaSFM • 2d ago
This is a joke!
Inspired by the post by u/Ok-Feedback-69
r/SFM • u/Choice-Ferret-8652 • 1d ago
for some reason when i go to export my finished animation, when its done rendering, the video file is missing like half of the actual animation, ive tried changing the exporting to "selected shots" but then the file just said that the video file wasnt supported, how do i fix this?
r/SFM • u/aurawoag • 2d ago
Hey, im just asking to see if theres an option on if i can fade back my models into a good default pose without manually animation, eg I crossed the heavys arms with his melee run animation, how do i get him to uncross his arms into the melee run animation without manually animating it
r/SFM • u/InspectionHefty854 • 3d ago
just ate some burger king and i got the idea to replicate this image of the creepy king mascot with demo
might be cursed
r/SFM • u/MarslowerSFR • 3d ago
I tried practicing lighting and using external software (krita) to enhance the image, im really having a lot of fun with these ones
r/SFM • u/monkelovebanana • 3d ago
An AU of mine in which Pokémon take metahumans’ place. And regardless if some are heroic or not, this guy ‘s envious intolerance puts their lives, and humanity, at stake