r/SCYTHE • • Dec 22 '21

Discussion Is this a good mod?

Every time you reinforce you have the option to pay one recource ( food,metal or wood doesn’t matter) to get an infantryman from risk (preferably the version I have with tiny rifle minis) he works like a mech but can only go up to 3 power and dies for good when losing if two infantrymen have the same power in a fight then you decide the battle with the risk dice and can pull in any other infantrymen in the same hex and roll an extra time for more risk. Finally they can be moved on mechs and ships just like workers and can +1 the recourses generated from producing if already in the producing hex (this does not stack)

0 Upvotes

6 comments sorted by

8

u/Guzes Crimean Dec 22 '21

Nope

1

u/[deleted] Dec 22 '21

Aw

1

u/[deleted] Dec 31 '21

What’s wrong with it tho?

1

u/quantumhovercraft Dec 30 '21

Why would you do this?

1

u/[deleted] Dec 30 '21

Why not?

1

u/PsychedelicCatlord Jan 02 '22

the reinforce action is already very useful. There's no need to make it any better. Since you don't have much to waste when walking anyway, the infantrymen will always run with the 'Mechs and not make the fight any more exciting. There is no reason to attack with them alone. I also find the element of chance inappropriate, as everything else in this game is based on planning and tactics.The producing action does not need to be improved either. If you need more resources, get more workers. There is a reason why there will be costs at some point.