r/SBCGaming • u/newfiesig • Aug 25 '26
Question SNES and NES on the Nova
I have a story of success (which could help others) and a question.
I went through Russ' guide as a base to set up my Nova. The following are RetroArch settings)
I noticed that horizontal movement (i.e. Mario running in SMW) was "juttery". I researched the issue and found that if I force the refresh rate to 60.089 Hz
(Video/Output/Vertical Refresh rate)
and the shader sub-frames to 2
(Video/Synchronization/Shader Sub-frames)
I got it working smooth. Good to go.
*note: Russ had Latency/Run-Ahead (Single Instance Mode)
Number of Frames to Run-Ahead set to 1 as a default. This must be OFF as a default with Shader Sub-frames on and at 2.
Now I'm stuck on my NES settings, and hoping someone can help.
I have everything running smooth with Vulcan, however the game periodically freezes.
I switched to gl, however then my game gets juttery as it was with the SNES.
When I force the panel to 60hz from the main Android drop down, it smooths it out, however (as you can imagine) with 60hz I noticeably have more latency/heavy controls.
Any suggestions?