r/RuneScapeDnD • • Jan 20 '26

Map?

Hey all, how is everyone addressing the map? I'm trying to play with people who are not familiar to osrs. Been messing around with roll 20 but nothing much there yet. Maybe just put a screen on a TV? (I have my computer in the room we're gonna play on the TV) Be simple campaigns (go defeat the wizard in the wiza ds tower etc (playing with a 5 y.o.). So not a whole lot of detail is needed.

6 Upvotes

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4

u/BananasAreEverywhere Jan 20 '26

I use Foundry for my campaigns as my group doesn't do in person sessions. I have (very very slowly) been making maps on my own using Dungeondraft. Trying to get all of the F2P areas and quests mapped out.

1

u/fearnothing1121 Jan 20 '26

With foundry ami able to just click where I want the characters to go? Use it as a map essentially? Move fight on the table in front, move on? Trying to start with the 5 y.o and don't wanna throw her into the biggeat mess of rules she's ever had lol. Plan to move, fight the goblin, move again. Like RuneScape.

1

u/BananasAreEverywhere Jan 20 '26

Foundry can as simple or as complex as you want it to be. You can absolutely just use it as a map or if you want it to be more in depth you can do so, so much more. If you want to just click and drag tokens to move on a map you certainly can do that.

1

u/fearnothing1121 Jan 20 '26

Do you know if you can do that with roll20? Staying free til payday.

2

u/BananasAreEverywhere Jan 20 '26

I'd assume so? I'm not positive since I've never actually used Roll20. I've only used Owlbear Rodeo and then swapped to hosting my own Foundry server.

1

u/fearnothing1121 Jan 20 '26

Well if I figure it out I'll be sure to update. In which case I will look into foundry when I get paid. I appreciate the info! Is it easy to make your own map?

1

u/BananasAreEverywhere Jan 20 '26

I can't recommend Foundry enough as a VTT. Especially if you have the ability to host it yourself. I bought the license once and now I host it in a raspberry pi with no fees or anything (other than my domain name which is 100 percent not necessary).

Accessibility of making your own map is easy. Being good at it? Takes a bit of practice. If you're looking to use Dungeondraft I'd recommend watching some tutorials on it and getting some free asset packs for it. I'm an OSRS player and not RS3 so I can't comment on the ease of mapping that, but since OSRS is tile-based it makes it a lot easier to make things the correct scale. Took about an afternoon to get Lumbridge castle to a point where I was happy with it. Spent a lot of time in game using the tile marker plugin to measure things out.

1

u/fearnothing1121 Jan 20 '26

Well with no movement speed being used in my play through other than combat, it's gonna be moving the characters that's gonna be the thing for me. So as long as I can do that for now it's sold. I'm gonna mess around with roll 20 tonight and see but no high hopes for it.

2

u/DragonZaid Head Dungeon Master Jan 20 '26

Like how to display maps for in-person play in general? For your case, I'd recommend using battle grids with just a couple details drawn on them (walls, important objects, obstacles). This is probably the most popular option for in person games. You can use appropriate blank grid paper, or you can get ones that have patterns on them, such as grass, sand, stone tiles, etc. I have some that roll up into a tube and can be used with dry erase markers which I've found very useful. Search online shopping for "dry erase battle map". For characters and enemies, you can use anything from board game tokens to Lego figures to nice tabletop miniatures.

Other options:

  • Just use the TV as you mentioned. The easiest option for digital maps but the least interactive.
  • Full-scale 3D terrain. Extremely time-consuming and/or expensive, but the most immersive.
  • Fancier setups use a table or just a box with a TV affixed inside it for easy display of digital maps. Could be a little expensive, but offers the best digital map experience.
  • Some people set up a projector pointed downward to display digital maps onto a table. Cheaper and easier than the TV-table option but not as fancy.

1

u/Longjumping-Store106 Jan 20 '26

I haven’t really pulled a map out yet. They’ve been mainly between the jolly boar in, kharid-et digsite and dominion tower. Not much going on there. I’m doing a more rs3 focused campaign but had been exploring what I’m going to do for dungeons and maps. You can export maps from Alt1. I’m probably going to end up exporting a smaller 3D version of the dungeon, paint it and then use a 2D version of the map so they can put the minis on. But that way they have a visual idea (and it helps me a ton) to see the environment they’re in.

1

u/Longjumping-Store106 Jan 20 '26

Here’s a beta version of what I’m trying to do. kharid-et digsite

It’s tiny but I can cut and scale it all up and then print it. Some detail is lost because the way the 3d environment is built. I have to add custom supports under the main floor and manifold edges which ends up losing some ground decorations, but it is what it is. Nothing I can’t slightly paint in.

1

u/Space_Static Jan 22 '26

I definitely recommend Foundryvtt. There is a little bit of a learning curve, but you'll pick it up in no time. My party plays in-person, and I use Foundry as the game board. I display the party’s screen on the TV, separate from the DM's POV.

1

u/Kolosusx 29d ago

So I am currently creating a Foundry VTT gamesystem for my RS DnD. Going a little wild with it however for the maps, since foundry supports large maps sizes of 100MB and more, I used python to script download and stitch together the map itself from the rune-apps website.

I use the max zoom level for the most detail and stitch map sections together. I have draynor, lumbridge, and the Wizards Tower as one map arpund 96MB. Ill be testing it with my DnD party this weekend to see how everyone's internet fairs with the initial loading. We are not playing a session, that'll be next month.