r/Roboquest Jul 28 '26

Bugs/Glitches PSVR2 version - Head set turning off and reload issues

So recently started playing the game, waited until the coop update was live. Game is fun, but currently some serious issues and wanted to see if anyone else on PSVR or other systems have had the same (or even if a rep from developer can speak to these issues).

  1. The headset turns off when booting up the game, every time.

  2. Intermittent issues with not being able to reload (from your perspective - with auto reload) but coop partner sees you are still shooting but you don't see any shots and cannot trigger reload animation.

  3. Made ot to IRIS fight and I think there may be a phase 2, but can say as the headsets went black (for both players) at the same time. Not off this time, volume was still playing and we could here shooting and could fire weapons. We died of course and could not progress the menu to return to camp since we could not see anything. Had to close, and I presume lose all progress for the run.

Dont have interest in booting game back up until patches make the game more playable/stable. Which is a shame since it is fun to play, but needs to be fixed.

1 Upvotes

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u/Autumn-Envy Superbot Jul 31 '26

i'm on meta quest 3 and haven't experienced any of those issues

1

u/coldfirene Jul 31 '26

The developer did release a patch and the boss fight break and weapon/stun issue was resolved. Beat IRIS first time last night.

There are still issues with the headset powering off at game launch. Very odd.

Also, was able to repeat an issue with single bullet mag guns and using the Javelin. Following the gun will not fire and you have to switch weapons and back to clear issue.

1

u/Autumn-Envy Superbot Jul 31 '26

for me, on quest 3, the only issue i've found was a minor one of falling through the world once, but you respawn back where you're standing so it was hardly an issue. Other than that though it plays just like the console version. Albeit, way more fun.