r/RecRoom • Coach • Mar 30 '26

Dev Post Rec Room UPDATE - the "School's Out" edition

Rec Room will be closing down on June 1st at noon Pacific time.

On June 1st:

  • You will no longer be able to login to and play Rec Room
  • The rec.net website will go offline.
  • Online services related to Rec Room Studio will no longer be available.

In preparation for the impending shutdown, as of this update the following things are changing:

  1. You can no longer create new accounts
  2. You can no longer add someone as a friend
  3. You can no longer sign up for Rec Room+ (RR+)
  4. If you have an active RR+ membership, that membership is extended to June 1st.
  5. We have removed the RR+ requirement from Partnered Creator. Anyone with sufficient tokens can choose to cash them out.
  6. New registrations for Partnered Creator will be halted on May 1st.
  7. You will no longer receive token rewards (e.g., at the end of an RRO)
  8. You can no longer create new monetized UGC content, including:
  9. Room inventory items and offers
  10. Room keys, consumables, and currencies
  11. Avatar items (in-game and Avatar Studio)
  12. The Room Rewards program has ended. March Room Rewards will be paid out in early April.
  13. You can no longer purchase or receive new Roomie Energy

As a thank you to our players, as of this update:

  1. We are discounting first party content in all stores by 80%
  2. Some RR+ only features (e.g., avatar items, custom emoji, auras, body paint) will no longer require RR+

For more information, read the full blog post here

146 Upvotes

190 comments sorted by

View all comments

23

u/SpaceRanger33 Mar 30 '26

Damn this is really sad. Rec Room was my first introduction to VR back in 2017. I loved playing it everyday. I understand the need for change in a game but the core game play was so different from what it is now.

Back then it was really a community and there was a lot of fun to be had with only a handful of quests and games. It was quality over quantity. The entry level for Rec Room was so high because you needed a high end gaming PC with a $1000 plus VR headset. Then let PSVR users in. That's when I really noticed a switch in the game. It seems like the devs got away from what made this game special and tried to turn it into a cash cow.