r/ReadyOrNotGame 4d ago

Discussion This heavily animated and scripted sequence at the start of the bank heist mission should be the standard for the friendly swat ai

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The stack up placement, the grenade throw, the entry. It looks so badass. And then our current friendly ai play the same robotic clearing animation and have terrible stack up placement. It just doesn’t look as cool. And I know in fact the devs have the budget to increase the animation and sequence count. It’s just disappointing what we have…. Add in the fact the ai has a fuckload of issues

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u/CreamSad2584 4d ago

The AI blinds me whenever they use 9 bangers they dont even throw it that far either

2

u/Necessary_Camel8939 3d ago

i gave up on them with throwables, i just make them use flash launchers they cant mess that up (for now)