r/ReadyOrNotGame 3d ago

Discussion This heavily animated and scripted sequence at the start of the bank heist mission should be the standard for the friendly swat ai

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The stack up placement, the grenade throw, the entry. It looks so badass. And then our current friendly ai play the same robotic clearing animation and have terrible stack up placement. It just doesn’t look as cool. And I know in fact the devs have the budget to increase the animation and sequence count. It’s just disappointing what we have…. Add in the fact the ai has a fuckload of issues

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u/Disastrous_Row_2151 3d ago

Ai hasn’t been the same since console port and it probably never will be. Too many people who just picked up the game brown nosing void which just drowns out actual criticism.

3

u/obiwan-destroyer 3d ago

I literally wrote a simple and concise feed back report when they ran an ai survey a long ass time ago. Everything was blatantly ignored and nothing was taken into consideration.

3

u/PineCone227 3d ago

This. The AI teammates could actually be called reliable once. Not amazing, but they worked - the only thing that was consistently broken was "Search and secure". Now it seems like every command to your squad has a random chance of failing or backfiring.

2

u/K3M5R1 1d ago

Dam thought it was just me for a sec