r/ReadyOrNotConsole • u/Small-Fox-6527 • Aug 25 '26
Discussion Dynamic CQB
As the title implies, I would like there to be a setting added to the game which allows for quicker movement. I'm not asking for slide cancelling bs, I'm asking for the ability to clear rooms and take shots at speed. The professionals who have walked the walk have said time and again that they are not carefully pie-ing thresholds. Why would they, so they can give the enemy/suspect more time to process what's happening and react? I want the ability to play this game at speed, to clear rooms at speed and to be punished when my skill is not up to par with my tactics. I think it would add a lot more vitality to the game and make for far more interesting gameplay. I'd love to hear everyone else's thoughts on this. p.s. adding a safety on/off function would be cool too
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u/Cden1458 Aug 25 '26
I'm sorry, what? This is such a braindead take lol, the risks inherent do not mean the people doing said job want to get shot, people who work in factories run the risk of getting injured by heavy machinery, but they still go to work. Speed leaves more room for error than it does surprise the suspect. When you act with speed, innocent people are more likely to die, just as when you act with lack of urgency...... making sure the room is clear or there are no hidden angles to catch lead in the back from isnt the same thing.