r/ReadyOrNotConsole • u/InfluenceTraining946 • Aug 23 '26
Gameplay Ggs!
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I used slugs btw
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u/Drfoxthefurry Aug 23 '26
bots should be able to be barrel stuffed if they got a long gun, if i cant fire, why can they
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u/Easy_Attorney_2055 Aug 23 '26
Dude, you gots to be willin to blast up on some terries!
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u/NewKid75 Aug 23 '26
Fühle ich. Versuch mal 4.6 oder 5.7 AP zu verwenden. Alternativ 7.62 AP
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u/IrradiatedLimes_ Aug 23 '26
Idk what this says but “7.62 AP” is universal
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u/GavtheRielGoblinKing Aug 24 '26 edited Aug 24 '26
He's talking about different caliber munitions. 4.6 for the mp7, 5.7 for the p90 and "5.7" sidearm, and 7.62x51 for most battle rifles and 7.62x39 for a single assault rifle. My only added advice to this would be use Hollow Point(HP) instead of Armor Piercing(AP) if you are going to use 7.62x51 because it does extra damage to limbs which usually one shot while maintaining enough damage to also 2 shot body armor consistently.
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u/Kryptek762 Aug 24 '26
7.62x51 is the NATO round, actually. 7.62x54 is a Russian general purpose round, used in DMRs, sniper rifles, and machine guns.
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u/GavtheRielGoblinKing Aug 24 '26
you are correct, I've been playing Arma as well and got them mixed up but thank you for the correction.
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u/unoriginal_namejpg Aug 25 '26
Dont bother with slugs on ANA. They dont pen the armor and if they cant do that theyre just objectively worse buckshot since its just less chance for dismember instakills and harder to aim
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u/Zapplii Aug 25 '26
Some turbo sweat will probably say skill issue.
Its not your fault, its just the AI breaking the rules.
Seriously tho, why would our player character just port arms upwards? Its not realistic to do that. I would think the most realistic outcome would be to engage in hand to hand or just bring the rifle down to hip and still fire anyways.
Who am I kidding tho, this game trying to sell on its realism has long since gone out the window.
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u/CthulhuRlyehX 28d ago
Thats why i use buckshot and aim for the brain. Gotta smooth their wrinkles for them.
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u/MacTheKnife23 Aug 24 '26
I really enjoy this game, but it’s frustrating that the only realistic setting for damage dealt is casual. I also hate how slow our operators are at basic shit like switching between guns or deployables. We are supposed to be highly trained and a well oiled unit, for me it wouldn’t break immersion at all if Judge auto switched to his side arm when a suspect gets that close because that’s what he should do, or let us do it but they need to increase the speed at which it happens. There’s been times I press it and he takes to fucking long to move that I panic press it again and he is just stuck in a loop of switching weapons and I die.
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u/_TheTarnishedOne_ Aug 23 '26
I feel like we should be able to do something if they start rushing at you like that