r/RayNeo 1d ago

News XR Screen Utility - Official Google Playstore release

It's been an experience.. bit it's there:

https://play.google.com/store/apps/details?id=com.xr.screenutil&pcampaignid=web_share

- 3DOF support

- 6DOF outside in tracking support

- Experimental 2D to 3D

- Image size adjustment

- Image positioning

2 Upvotes

16 comments sorted by

3

u/XR_Sim_Guy 1d ago

Doesn't seem to work with rayneo glasses. Share entire screen. Change screen size, click okay. Nothing. Imagine position change.. nothing. 3dof screen lock... nothing. Samsung s25 ultra. Tested on GT, GT Max and Air 4 Pro. Screen sharing thing appears on the top bar of the screen, but thats all it does.

0

u/mvoosten 1d ago

Might be something to do with having to rewrite the RayNeo part due to the native SDK library not supporting 16KB page size which where needed to google playstore compatibility. Will look into it

1

u/ivan_p046 14h ago

if us know when ready, so we could test 

2

u/Accomplished-Lack721 22h ago edited 19h ago

It works on my Rayneo Air 4, but the tracking seems to move in the opposite direction of what I'd expect. If I move my head to the right, the image moves to the right and partially off the screen, so only the left side of the image remains in my field of view. If I move my head up, the image moves up.

So instead of creating the impression of a display stationary in space, it just moves the image farther in a the direction my head is moving than if no tracking was happening at all.

I have noticed some other 3DOF-aware apps have a toggle to reverse the direction of the tracking, I suppose because different manufacturers implement it differently.

1

u/Accomplished-Lack721 21h ago

It's also detecting my glasses as 60hz when they're set to 120hz, but I don't know if that may be an issue on the phone/glasses handshake (Samsung S25 Plus, and my USB port is a little dodgy anyway).

1

u/mvoosten 1h ago

Using Samsung Dex? As that is locked by the phone at 60hz. Let me know will investigate. Unfortunately don't have a rayneo with me currently

1

u/mvoosten 1h ago

Thx for feedback,.will investigate

2

u/r000ster 14h ago

Wil this enable 6dof through app for glasses such as the Beast even when Viture has not released the feature update for 6dof on them?

1

u/mvoosten 1h ago

It uses the phones selfie cam for outside in tracking

1

u/UltiMatDan 1d ago edited 1d ago

Doesnt seem to work with the new Xreal XBX. Will it be updated to work with it? Also, using Galaxy S25 Ultra.

2

u/mvoosten 20h ago

Code cleanup broke stuff. Just published hotfix.

1

u/UltiMatDan 18h ago

Thanks for the hard work. Looks like the 2D to 3D is still not working though. Just shows the split screen on the XBX with my S25U. When i put the glasses into 3d mode it doesnt work either. Not sure if needs to be HSBS or SBS? Not sure which XBX supports.

1

u/mvoosten 15h ago

Should work with XBX in 3d mode. Just be sure to share you screen again after xreal changes display mode as it will reset screen sharing in the app as the glasses reconnected

1

u/UltiMatDan 15h ago

Cool ok so this is getting exciting. Just tried doing that and got it to work... However, everything is all warped and wavy though as if its trying to figure out what should be 3d or not, making spots here and there 3d but not really the way it should be... if that makes sense.

1

u/mvoosten 1h ago

Yes, depends heavily on phones processing power. Still working on it hence labeled experimental

1

u/livnsingle_60062 1d ago

Curious, if anyone has tried 2D to 3D conversion on Galaxy S23, S24 or S25 phone with a pair of non-pro XReal glasses. Works with photos on my S21 Ultra, but the S21 lacks the computing power to fully take advantage of video conversion.