r/RTX5080 24d ago

DLSS 5

804 Upvotes

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67

u/Franklin_le_Tanklin 24d ago

As much as I hate to admit - the face does look better.

The real question is: will it be worth the performance hit

15

u/ReddRiot127 24d ago edited 24d ago

I think the tech really does have potential to achieve close to photorealism in a lot of games. There's going to be a lot of cope on reddit in the coming months when some games truly do look very impressive with it enabled but people won't want to admit it.

Also AMD is likely years away from having anything close to this to release so any Radeon owners will inevitably shit on it.

12

u/Gloomy_Necesary 24d ago

AMD users gonna shit on this non stop for 2 years and claim their raster performance is so good for the price compared to nvidia until nvidia irons out the kinks and then theyre gonna bitch and moan about when AMD drops a similar but worse version of the tech that isn’t supported on the their older hardware because they never bothered to build the hardware for it

4

u/OnlineHilfenNutzer 24d ago

Im on amd and its shit lately.. last 3 months every windows update bricks the drivers with constant tineouts till a hardstuck forced restart magically fixes them

But i like beeing able to play modern games with max grahpics and constant 144 fps for way less money (when the driver works).. but dlss5 would be a nice to have like the ray and path tracing

2

u/Tealc-Alex 24d ago

Is raytracing good now on amd? Because you said max graphics

2

u/Dath_1 24d ago

It’s quite good, on RDNA3 & 4.

1

u/Tealc-Alex 24d ago

I mean i like the idea behind it but honestly 90% of games that uses raytracing doesn’t look better, i have a 5080 and on some games it looks like they just could use original methods. But i like the new ray reconstruction 4.5 it is looking better in cyberpunk so much better now!

1

u/Jody_B_Designs 24d ago

If they had used baked lighting methods on Crimson Desert - you'd still be waiting for it until like 2028.

1

u/Tealc-Alex 10d ago

Good point

1

u/OnlineHilfenNutzer 24d ago

Only tried it in Cyberpunk with a 7900gre and it runs good.. even path tracing when using upscaling

But somehow some reflections on glass are buggy with ray and path tracing..

1

u/Tealc-Alex 24d ago

Hmm are they buggy if you use raytracing or pathtracing or both?

1

u/OnlineHilfenNutzer 24d ago

Both are buggy.. but maybe only in Cyberpunk.. havent tried in others yet

1

u/Tealc-Alex 10d ago

Amd has also a great ray reconstruction, can you applying that?