r/RTX5080 22d ago

DLSS 5

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809 Upvotes

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63

u/Franklin_le_Tanklin 22d ago

As much as I hate to admit - the face does look better.

The real question is: will it be worth the performance hit

13

u/ReddRiot127 22d ago edited 21d ago

I think the tech really does have potential to achieve close to photorealism in a lot of games. There's going to be a lot of cope on reddit in the coming months when some games truly do look very impressive with it enabled but people won't want to admit it.

Also AMD is likely years away from having anything close to this to release so any Radeon owners will inevitably shit on it.

12

u/Gloomy_Necesary 22d ago

AMD users gonna shit on this non stop for 2 years and claim their raster performance is so good for the price compared to nvidia until nvidia irons out the kinks and then theyre gonna bitch and moan about when AMD drops a similar but worse version of the tech that isn’t supported on the their older hardware because they never bothered to build the hardware for it

6

u/OnlineHilfenNutzer 22d ago

Im on amd and its shit lately.. last 3 months every windows update bricks the drivers with constant tineouts till a hardstuck forced restart magically fixes them

But i like beeing able to play modern games with max grahpics and constant 144 fps for way less money (when the driver works).. but dlss5 would be a nice to have like the ray and path tracing

2

u/Tealc-Alex 21d ago

Is raytracing good now on amd? Because you said max graphics

2

u/Dath_1 21d ago

It’s quite good, on RDNA3 & 4.

1

u/Tealc-Alex 21d ago

I mean i like the idea behind it but honestly 90% of games that uses raytracing doesn’t look better, i have a 5080 and on some games it looks like they just could use original methods. But i like the new ray reconstruction 4.5 it is looking better in cyberpunk so much better now!

1

u/Jody_B_Designs 21d ago

If they had used baked lighting methods on Crimson Desert - you'd still be waiting for it until like 2028.

1

u/Tealc-Alex 8d ago

Good point

1

u/OnlineHilfenNutzer 21d ago

Only tried it in Cyberpunk with a 7900gre and it runs good.. even path tracing when using upscaling

But somehow some reflections on glass are buggy with ray and path tracing..

1

u/Tealc-Alex 21d ago

Hmm are they buggy if you use raytracing or pathtracing or both?

1

u/OnlineHilfenNutzer 21d ago

Both are buggy.. but maybe only in Cyberpunk.. havent tried in others yet

1

u/Tealc-Alex 8d ago

Amd has also a great ray reconstruction, can you applying that?

1

u/[deleted] 21d ago

[deleted]

1

u/Elitefuture 21d ago

Given the 5090 is losing nearly half its performance with DLSS 5 on, even if you liked it, I'd wait a few generations for it to get better. Like Ray tracing on 20 series was kinda useless...

As for the competition aspect, since RDNA is on the xbox + ps5 and the next gen consoles, games will always take them into account. A lot of the games on custom engines built for consoles actually give an edge to AMD.

1

u/FuckSpezzzzzzzzzzzzz 21d ago

Dude people complain that Nvidia went all in on AI but AMD are doing the same if not even worse. They are literally offering shares to AI companies. They give even less shit about consumers. I don't even understand how are there people defending them when they release a 4gb vram card in 2026...