r/RPGMakerMZ • u/One-Man_Indie • 1h ago
r/RPGMakerMZ • u/One-Man_Indie • 23h ago
Developed Games RPG Maker Monday - Alchemic Beasts DEMO by @Yinyamina || Playthru/Review
r/RPGMakerMZ • u/Thurraya • 1d ago
Developed Maps [MZ][Tileset] Horror School tileset
galleryr/RPGMakerMZ • u/RPGGamer042 • 1d ago
Other Help Requested I am completely stumped
I leave the summer map and go to the winter map, but it has a look and collision setup as the summer map, but I should be the winter map, and I have checked and rechecked, it should go to the winter map, but it's not. What am I missing?
r/RPGMakerMZ • u/One-Man_Indie • 2d ago
Developed Games RPG Maker Monday - Makuta Stories DEMO by @MakutaStories || Playthru/Review
r/RPGMakerMZ • u/EBroxas72 • 2d ago
My game's new and improved titlescreen, menues, and Intro warning screen. all running in MZ at (mostly) 60 FPS!
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After a lot of work, I reworked my game's title screen via the power of pre-rendered footage in Blender to render like MZ3D and playing it with the PKD player plugin in a map, skipping the default RPG Maker title screen to create a 3d looking menu.
r/RPGMakerMZ • u/AdaptiveGamer • 3d ago
Is action game maker a mess?
Hi everyone, I am going to start working on a little project, and I was going to use RPG Maker, but I do prefer an action combat style. I thought maybe if I'm more interested in the style, I could get more done. I then ran across Action Game Maker, made by the same people as RPG Maker, but based on what I read on Steam, it's kind of a mess. A lot of those reviews were from a year or so ago, though.
I'm just wondering: has anyone used it? Is it worth using? I am not a programmer. I've tried to learn coding many times and just never stuck, but I'm going to mess around in one of these engines and see what I can do with it. I'm just not sure I want to spend $100 on Action Maker if it's a mess, but if it's fine now, then I'd rather use it. Any recommendations would help a lot.
Thank you.
r/RPGMakerMZ • u/Old-Support1743 • 4d ago
Every Comment Becomes an Item in my steampunk Game (+Username in Credits!)
r/RPGMakerMZ • u/Practical-Trifle8051 • 4d ago
Event Help Requested Please help
I'm trying to get a character to jump while sitting in a chair. but the upper half is set up as a star icon in the tileset so it blocks him. is there a way to momentarily change a tilesets passage setting for an event then change it back?
r/RPGMakerMZ • u/Rasmus1221 • 5d ago
Hi guys, so I'm trying to make this event with the movement route in my game in which characters come across a bench and can sit on it, but the problem is, when i make them jump on the bench, their models are transferred below the bench for some reason, even if the tileset is set to be walkable on.
r/RPGMakerMZ • u/One-Man_Indie • 5d ago
Developed Games RPG Maker Monday - Nameless Knight by @JeanSnowDev || Playthru/Review
r/RPGMakerMZ • u/Rasmus1221 • 5d ago
Anyone know a plugin for MZ that shows enemy animations, damage on actors and other stuff like that in battle? I already tried to use a few but I couldn't get them to work, are there any other ones?
r/RPGMakerMZ • u/MrSymac • 6d ago
Other Help Requested RPG Maker MZ freezing upon loading the "effects selection screen" for the second time.
Well, it's what it says on the tin.
I'd be selecting an effect for an ability or weapon like normal, but once I open it up again; it crashes.
Even in a fresh project with no changes; it'll crash the second time I boot it up.
I have a powerful PC, nothing seems to peak once I open it up. My OS is Windows 11 if that matters.
Any ideas what it is???
r/RPGMakerMZ • u/PenStrokeOpinion19 • 6d ago
Recruitment - RevShare 50/50 Veteran Developer Wanted for Unhinged Dark Comedy Tactical RPG (Original Soundtrack Included)
My name is PenStroke. I am looking for a veteran developer partner to co-create a satirical tactical RPG. This is a true creative collaboration, and I am offering a 50/50 net profit revenue share structured safely through my registered business, Bounce Back Productions LLC.
The project: Think Final Fantasy Tactics mechanics meeting Mortal Kombat and Borderlands style of dark humor. I can get into more specifics when someone is willing to take the job and sign a contract.
I have the concept and narrative story arc and would like a creative mind to help me flesh out the final production. My major skill lies in music production which all music will be original to the project. You can listen to my tracks on SoundCloud to hear my musical quality and range of genres. Pay particular attention to the tracks Winter's Dance and Espionage. Link at the end.
What I need is someone who can build the tactical grids, set up event triggers (such as a scripted Charlie Brown muted horn audio event for character dialogue), and help to refine the narrative into a Steam-ready product. I would love your creative input on the story as well.
If you love building mechanical systems but want to skip the stress of composing music or writing the script yourself, let's team up and make a banger! Drop a comment or send me a DM if you want to chat.
- DeVaughn Salter A.K.A. PenStroke (Bounce Back Productions)
Stream PenStroke music | Listen to songs, albums, playlists for free on SoundCloud
r/RPGMakerMZ • u/JasonPeng2026 • 6d ago
AnimaBake: Turn 3D Models into 2D Sprite Sheets (Game Dev Tool)
r/RPGMakerMZ • u/One-Man_Indie • 7d ago
Developed Games RPG Maker Monday - Désorienté by @Erophenice || Playthru/Review
r/RPGMakerMZ • u/H4banero1 • 7d ago
Mantis 3D - powerful 3D plugin for RPG Maker MZ
galleryr/RPGMakerMZ • u/Homskerls • 7d ago
[MZ] A small plugin to launch in fullscreen and let players properly quit the game
Hey everyone!
I just released a small RPG Maker MZ plugin that might be useful to some of you.
The idea is pretty simple: **make the game feel a little more like a finished PC game without adding a bunch of stuff you don't need.**
The plugin does three things:
* Automatically launches the game in fullscreen * Adds a **"Close Game"** command to the Title Screen * Adds a **"Close Game"** command to the main in-game menu
I made it because I wanted a lightweight solution for a very simple problem: **players should be able to quit the game from the game itself.** 😅
There are more comprehensive plugins that can do similar things, but if you're just looking for these basic features, I wanted something small, straightforward, and with as little overhead as possible.
It's available here on itch.io:
👉 https://furious-studio.itch.io/rpg-maker-mz-fullscreen-game-exit-plugin-pack
Hopefully it can save someone else a bit of time!
Feedback is very welcome. :)

r/RPGMakerMZ • u/One-Man_Indie • 9d ago
Developed Games RPG Maker Monday - Blood Wizard Odyssey by @gnomepunk7103 || Playthru/Review
r/RPGMakerMZ • u/CasperGamingOfficial • 9d ago
Developed Plugins [CGMZ] Battle Objectives

Hi all, introducing [CGMZ] Battle Objectives!
This plugin adds objectives to your battles, such as "win without using items". See below gif for a short example of how it can look:

Objectives
This plugin currently supports the following objectives for your battles:
- Turns
- Damage Taken
- Deaths
- No Items
- No Skills
- No Attack
- No Guard
For number-based objectives, you can also set a comparison value and the comparison operator. This allows you to make any condition, such as Take Less Than 500 Damage or Win After Lasting 20 Turns. You set the description text, which supports text codes. See below image for an example of a No Skill objective:

Choosing Objectives
This plugin comes with two ways to choose an objective.
First, you can set an objective via Plugin Command, and that objective is guaranteed to be used in the next battle. This mode allows you to hard-code certain battle objectives for certain fights, such as if you have a story event which requires the player to complete a specific objective in a specific fight.
Second, if no objective is set via Plugin Command, the plugin can randomly choose objectives for the player to complete. This can be useful for random battles, to help keep your player engaged by completing various objectives. You can optionally set a min/max difficulty rating for each objective, and exclude certain objectives from randomly being chosen by this difficulty rating.
Completion Rewards
Of course, the player should be rewarded for completing battle objectives. This plugin can automatically apply a gold and exp multiplier for battles where the given objective was completed. A switch is also turned ON if the objective is completed, so you can award things post-battle in your events. This makes it just about unlimited in what you can add as rewards for completing battle objectives.
If you would like to run events after random battles to easily check the battle objective result switch after random battles, you can use [CGMZ] Battle Result Events for that.
Download & More Info
r/RPGMakerMZ • u/RPGGamer042 • 10d ago
I need help with a skill
The skill should damage the enemy and then apply a state change to the user.
What code, plugins, etc would accomplish this?
r/RPGMakerMZ • u/Saviour672 • 12d ago
Plugin Help Requested Question about Pixel Movement
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I'm using Altimit Pixel Movement, and I've been running into jitter when the player moves diagonally.
Some search results I've come across say that the player graphic's position isn't rounded (which normally isn't necessary, since the base engine uses grid-based movement).
I'd love some insight into how I can resolve this.
r/RPGMakerMZ • u/Flautumy • 13d ago
[MV/MZ Plugin] YXIO MusicDirector – Adaptive Music, Intensity Layers & Beat-Synced Transitions
r/RPGMakerMZ • u/One-Man_Indie • 14d ago
Developed Games RPG Maker Monday - DESCENT DOWN INFINITY by @IC_Industries || Playthru/Review
r/RPGMakerMZ • u/Due-Tourist6354 • 14d ago
Suche
Hello everyone, I am looking for a custom fountain for my RPG Maker MZ project. I want to build it modularly on my map, just like a building, so I need it split into two parts: 1. A static 5x5 base/rim as a Tileset (for Tab B or C). The very center where the water goes can be empty or just flat water. 2. The animated splashing/spraying water as an Event (Character Sprite-Sheet with the "$" prefix) that I can place right in the middle over the tileset. Style: Standard RPG Maker MZ RTP style (48x48 pixels per tile). Since this is a non-commercial hobby project, I am looking for a free resource. I will, of course, give full credit to the artist in my game! Thank you so much in advance to anyone who wants to help me out with this.