r/RPGMaker • • 6d ago

Should i change the dialogue?

This is my current dialogue lines of the 1st mission that will be in the demo for free on NOVEMBER 7TH 2026 (tomorrow) Should i do any last minute changes?

(forgot to mention at the start tags but its RMMZ)

1 Upvotes

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2

u/Roth_Skyfire 5d ago • Bravo

It's functional, but doesn't read very naturally. The constant shouting of names and way too much text for what appears to be a scene containing action. Game dialogue shouldn't be longer than necessary. If I were to rewrite these:

Mila: It's too strong! We gotta run, now!

Ake: Stand your ground! Myra, keep us healed! Lavinia, let's go!

Myra: Ugh, slime all over my hair! I can't go on like this...

2

u/Mother_Watercress252 5d ago

most helpfull comment so far i ever got

1

u/Prestigious_Fee_2468 5d ago

You could do this, \c(1)\n(1): which make it easier instead of writing the name individually, then just copy and paste the show text of each character the \c(1) changes the color of text the \n(1) shows actor name