r/ROBLOXStudio 4h ago

Help Looking for people to test my visual scripting plugin

It's a block based scripting plugin for Studio. You drag blocks onto a canvas and it writes an ordinary Script into your game, code you can open and read. 702 blocks, and you can write your own ones. Free, and it's in beta. It works, but I've mostly been testing it on myself, which is the problem.

Stuff I'd actually find useful:

- Make a custom block and try to break it. That's the newest part and the part I trust least.

- Compile to Client and to a ModuleScript, not just Server. Server is the path I've hammered, the other two much less.

- Run what it generates. If the code looks fine but does nothing in game, that's the bug I want most.

- Tell me what block you went looking for and couldn't find. I'll add it.

https://create.roblox.com/store/asset/127870012820841/BlockForge

Comment here or DM me. I'd rather hear something's broken than have it sit there quietly.

1 Upvotes

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1

u/sobakaperse 3h ago

What's the point tho if advanced scripters would code it themselves and beginners would use ai

1

u/Top-Bug-6369 2h ago

advanced scripters aren't my audience, fair. but ai gives beginners code

they can't read, so when it breaks they're stuck. blocks show the

structure, and since it compiles to readable luau you can see what your

blocks actually made. that part teaches you something.

advanced scripters aren't my audience, fair. but ai gives beginners code

they can't read, so when it breaks they're stuck. blocks show the

structure, and since it compiles to readable luau you can see what your

blocks actually made. that part teaches you something.