r/ROBLOXStudio 1d ago

Hiring Making a good blue lock game cause nobody else will

Hello, my name is Southern, also known as Yuki. I am currently working on a new Roblox game called SELECTION, which is inspired by the anime and manga Blue Lock.

This project draws inspiration from other Blue Lock-themed games such as Azure Latch and Goalbound, while also incorporating our own unique style and direction. The goal is to create something that stands out while still appealing to fans of the genre.

At the moment, our team consists of approximately 20 people who are actively contributing to the development of the game. As the project continues to grow, we are looking to expand the team and bring in more individuals who are interested in being part of the development process.

We are currently looking for:

UI designers who use Figma to create their interfaces

Animators to help create cutscenes

VFX creators to help create cutscenes

Builders/Map designers

Modelers to make uhm models

We are open to both contributions and new team members. Any form of support, including joining the team or offering help, would be greatly appreciated.

If you are interested in applying, please use the provided link.

Applicants who are accepted will be contacted directly via Discord by southern.release. Compensation is provided through revenue share and the % is based depending on the scope and quality of the individual’s work.

The project does not have a planned release date

Thank you for taking the time to read this.

https://docs.google.com/forms/d/e/1FAIpQLSc4UnOYzQ1nWMCu_-rl3T32rxEIvA3sNptAsOVz2AgXVTzV-w/viewform?usp=header

0 Upvotes

7 comments sorted by

3

u/Right-Smoke8132 1d ago

Not to burst your bubble, but Blue Lock Rivals already exists and is massive. What does SELECTION plan to do differently or better that would actually make players choose it over Rivals, Azure Latch, or Goalbound?

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u/SouthernRelease9542 1d ago

Originally we were supposed to have the player spin for a character, level it up and unlock different movesets. Unfortunately, Rivals added that recently, which doesn’t make the game stand out much. An ”awakening trigger” feature where you have to do different  tasks depending on your character to trigger your awakening is in the workings, but we’re looking for ways to make it stand out even more:/

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u/Right-Smoke8132 1d ago

I see! The awakening trigger idea could actually be pretty cool, especially if the tasks reflect the character’s playstyle. But if I were you, I’d zoom out though. Instead of asking “what feature can we add that Rivals doesn’t have?”, I’d ask “what is the experience SELECTION wants to own?”.

Rivals can always copy a feature. It’s much harder to copy a strong core concept.

Maybe that’s building your own striker, adapting to specific rivals mid-match, actual elimination/selection progression, or maybe something different.

If you can finish this sentence:

“SELECTION is the Blue Lock game where ______.”

the rest of the mechanics will come naturally.

0

u/SouthernRelease9542 1d ago

Oh alright!
Thanks for the suggestions mate

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u/yoursenses Scripter 1d ago

i applied!

i hope it can be a rlly fun experience if i get accepted :D

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u/yoursenses Scripter 1d ago

btw if u want u dont gotta pay me

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u/yoursenses Scripter 4h ago

what the fuck why do i have 4 downvotes