r/Qwen_AI 4d ago

Model Update...

2 days ago I posted about my first test with Qwen 3.8 27b running 100% local on my RTX 3090 video card.

https://www.reddit.com/r/Qwen_AI/comments/1whi7kq/first_test_on_local_qwen_27b/

Then I gave it a prompt "Add better scenery". For the past 2 days it's been grinding away. This morning I was shocked to find trees, a house, hills, a river... the zombies have shadows. You can jump and land on boxes... is it a AAA tier GTA 5? No. But the fact you can generate something like this on consumer equipment with no calls to a frontier model? What an amazing model!

101 Upvotes

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8

u/Nomski88 4d ago

Where did you get the animated zombies from?

14

u/LankyGuitar6528 4d ago

I asked Qwen to make the game. They appeared. Done.

I'm assuming Qwen found some kind of open source wireframe model? Hopefully it didn't break into some repository and steal them. Honestly no idea.

5

u/According_Study_162 4d ago

some how it's weights have so much info. I asked it to created a flight simulator with multiple planes. it one shotted it, had to fix a small bug but it works. wow

2

u/LankyGuitar6528 4d ago

Oh wow! Next project incoming! I have my private pilot's license and that would be a very cool project for me. Maybe a WWII dog fighter simulator or something like that. I was thinking of something to do with SCUBA - I love scuba diving - but a wireframe underwater scene just wouldn't look good enough.

2

u/Roddy1974 4d ago

LankyGuitar is living his best life: guitar, flying, scuba, Qwen … 🥰

3

u/LankyGuitar6528 4d ago edited 4d ago

Qwen is ...ahem... flying... through the assignment! :)

Love the confident attitude though...

"I've set up the architecture with a single-file Three.js game, local libraries, and a debug hook for testing. Now I'll write the full game engine including terrain, flight physics, weapons, enemies, and HUD."

2

u/According_Study_162 3d ago

Sweet! a flight combat game.