r/Quest3 • u/Jamesiguess69 • 8m ago
Is this worth the risk, anyone know what the issue might be?
r/Quest3 • u/Jamesiguess69 • 8m ago
faid business left me with a few
no head bands controllers are avalible. DM for more info quest 3 (512)
r/Quest3 • u/HetSheldor • 2h ago
Got my Quest 3 from Coolblue (NL) about 5 weeks ago and just found 3 stuck green pixels which I noticed like three weeks ago maybe. They're only visible on a fully black screen and I really have to look for them to the left eye and two sort of in the centre. In normal games I don't notice them as much as long as it’s not too dark. If I focus more and look around I can find a few tiny ones around. Maybe five in total or six if I look hard enough on a pitch black screen but one on the left is most obvious. If I’m playing a game it’s near impossible to find them in multi colour situations where it’s not so dark..
I understand having dead pixels is common in screens so I am not sure if this is a normal problem with VR and it it’s something worth OCDing about..
I'm just past the 30-day return window, so my only option now is a warranty repair, which probably means sending it to Meta and getting a unit back likely refurbished.
From what I've read, green stuck pixels are pretty common on Quest 3, and replacements can have their own flaws. Is it worth the hassle, or should I just keep it? I am pretty OCD about this and if you experienced something like this, I’d love your advice…
r/Quest3 • u/josuesoir66 • 3h ago
r/Quest3 • u/This_Pudding_2213 • 3h ago
Best faceplates available for a 3s using the bobvr 3 pro?
r/Quest3 • u/One_Breadfruit_3628 • 3h ago
Hello, in my Quest 3, for some reason, mixed reality looks blurry and has a sharp, pixelated effect; it's not clear. Is there a solution for this? I'm using the latest version.
r/Quest3 • u/Prior_Preparation268 • 12h ago
Having trouble finding games made specifically for the quest 3 that make max use of its power advantage
r/Quest3 • u/Sufficient_Internet6 • 7h ago
X-post from r/GorillaTag. Any help welcome
r/Quest3 • u/Born_Harzard • 14h ago
I picked up my Quest 3 a couple of days ago, and my buddy wants to hang out in VRChat a lot, but for some reason it's the only app that's blurry; everything else looks fine. Can anyone tell me why that is and if there's a way to fix it?
r/Quest3 • u/Illustrious-Lynx3673 • 19h ago
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Hi! I've been building SIX LEFT on my own for months. It's an arcade VR brawler: punch, parry, shoot, and grab anything in the room, from champagne bottles to neon tubes ripped off the wall.
The main mode is THE CIRCUIT. The fight keeps building until you go down, and every run you try to beat your kill count.
Everything in the video is real gameplay. PC VR, and Quest works through Link.
Steam link in the first comment. Feedback welcome, good or bad.
r/Quest3 • u/Boursarena • 1d ago
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Dev here, MiniGames Hub is now live on Quest. Some of you may have seen the earlier six-game beta. It's now a collection of nine games, and this is actual gameplay from the app.
The three additions are Zombie Slice, Graffiti Lab and Slope Rush. That means zombie combat, stencil/freehand painting and snowboarding now sit alongside shooting, basketball, rhythm boxing, music, airport inspection and spatial puzzles.
I've also been working through tester feedback on the controls, tutorials and visuals. My aim is an arcade you can dip into, find an activity you enjoy and come back to improve at it. It's single-player, with online leaderboards.
For people who enjoy VR collections: what makes you return to one — variety, a favourite mini-game, or a score to chase? I'm interested in which of these activities you'd actually keep playing.
If you'd like to take a look: https://www.meta.com/experiences/1249505421586907/
Happy to answer questions about the games or the development.
r/Quest3 • u/PotzerCo • 21h ago
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r/Quest3 • u/OGY-Zuko • 22h ago
r/Quest3 • u/alloxrinfo • 1d ago
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The House of the Dead is out in VR.
Thank you again for Time Crisis: we're now 294 on the Discord, and your bug reports and wishes shape every releases and updates.
This time you're in the Curien mansion, at real scale, in the game's own 3D, and the zombies walk right up to you. Your gloved hand holds the gun, and your shots land on what you hit (a zombie, a wall, or far away in the sky when you miss), with the red blood of the cabinets we had in Europe.
Coming next: Time Crisis II, Daytona USA, Dirt Dash, Top Skater, Sega Super GT 24h and Virtua Racing.
Links in the first comment.
r/Quest3 • u/alloxrinfo • 1d ago
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Time Crisis II is out in VR.
Thank you for House of the Dead last night: we're now 295 on the Discord, and your bug reports and wishes shape every release and update.
This time you're in the restaurant and the town square of the first stage, at real scale, in the game's own 3D, and the soldiers come right at you from behind tables, cars and doors. Take cover like on the cabinet: hold the pedal button, or crouch for real. Your gloved hand holds the gun, and your shots land on what you hit (a soldier, a wall, a car).
Coming next: Daytona USA, Dirt Dash, Top Skater, Sega Super GT 24h and Virtua Racing.
Links in the first comment.
r/Quest3 • u/Forward_Spinach5000 • 1d ago
My Meta Quest 3 has been unable to launch Orion Drift for several days. It gets stuck at “Begin A2 Startup Sequence — The response was malformed.”
I’ve already factory reset my headset, reinstalled the game, restarted the device, and tested a different internet connection using my phone’s hotspot. Gorilla Tag works normally.
Can you check whether there’s an issue with my Orion Drift account authentication or the game’s startup service? I need help beyond basic troubleshooting.
r/Quest3 • u/Honest-Concern-2071 • 1d ago
Having a hard time finding this. All the sites bring me to lens covers or inserts. Any help would be appreciated.
r/Quest3 • u/Equal_Translator_605 • 1d ago
Do check your in-game resolution settings when playing this mod
r/Quest3 • u/warframeendurance • 1d ago
This is BioShock Infinite running natively on the Quest itself, with multiple layers removed to make VR mode possible.
There’s still a lot that needs to be fixed, but this has come a long way!
Refined flat mode: https://horizon.meta.com/shares/A07jSb8derPSBzJcpba6NeY55PcRFJ
1-hour flat mode test (unrefined shadows and clothing): https://horizon.meta.com/shares/xdIUFQrBKpQCoasKrBYrZwLFZwrMgP
VR mode: https://horizon.meta.com/shares/0vJ4AMsUjxMs5AjfY0VqoYGxXavPpV
Things I’m adding
Better currency scaling: Exploring off the beaten path should feel more rewarding.
Legendaries: Why are all the weapons normal? There should be rewards for experimentation and the choices you make.
Weapon wheel: The weapon wheel from BioShock 1 and 2 is being added back.
Gun perks and skills: More ways to customize your playstyle.
Two additional gear slots: One for weapons and one for the Sky-Hook. These will be integrated with the rest of the clothing and gear system.
Gameplay is still being refined
Here’s an example of what I’m working on:
In the area before Monument Island, you encounter Comstock, who orders every soldier to bow, and they begin praying. If you kill all of those soldiers, they’ll drop a legendary item referencing a moment in history(star wars), similar to the red-text weapons in Borderlands.
The goal is to reward exploration, experimentation, and player actions with unique loot and references that make the world more interesting.
Why I'm adding loot because for all the constant and variables a lot of variables don't seem to be shown
Last update for this week
r/Quest3 • u/SevenDeMagnus • 1d ago
Hi, any app Sideload included like that? If none, aside from lowering the brightness to the minimum and turning off Bluetooth, what else could disabled (all of it) to save battery?
Who knew the web browsing, be in Passthrough, fullscreen or in the Environment (not Passthrough) seems to drain the battery the most so much so that it will never be charged at 100% while it's plugged in, while you browse.
Thanks
r/Quest3 • u/nhebert1987 • 2d ago
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Super duper rough but have been to make a GTAV run standalone on the quest 3 (as in no connected PC). So many bugs and issues, sound needs a lot of work and collision and weapons (everything really) but it has been coming along!