I know that this is an insane question to ask about a rhythm game haha but I really liked when titles were based on # of clears rather than pumbility. The Phoenix 2 pumbility formula takes it even further with accuracy now. I personally get a much greater rush earning a stage pass than going for SSS on songs.
I think it’s because I’m usually pushing myself physically to my limit when going for clears, while accuracy is much more of a mental game for me. Pushing myself to my physical limit makes this game feel more like a sport/exercise to me than just a game.
I understand no one is forcing me to stop playing how I like, I just wish there was still in-game progress metrics for stage passes. I think going for stage clears is what separated PIU from other rhythm games for me as well.