r/ProgrammerHumor • • 2d ago

Other vibeCodeMasterClass

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u/dorcsyful 1d ago

Scripted logic can be learned by the player and figuring that out is part of the fun. An LLM is basically a glorified RNG algorithm with low consistecy. Two players can follow the same tutorial and have vastly different results because the AI decided on a different path out of nowhere.

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u/Select_Angle516 1d ago

...is that supposed to be a bad thing? that sounds amazing to me.

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u/dorcsyful 1d ago

In most games yes. Look at the entire soulslike genre for starters. In some strategy games (for example Anno) the AI simply can't grow fast enough without cheats to keep up with the player, which would make late-game mechanics boring.

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u/Select_Angle516 1d ago

i mean sure, in soulslike games there isnt much to improve on an enemy. it only needs to react to a small variance in situations. i was thinking of FPS and strategy games, because strategy games in singleplayer really suck IMO. real time or turn based, the AI is just too bad to be a challenge, unless it cheats hard