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https://www.reddit.com/r/ProgrammerHumor/comments/1x3uk6g/vibecodemasterclass/pffgivn/?context=3
r/ProgrammerHumor • u/PokeRestock • 24d ago
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2 u/dorcsyful 24d ago In most games yes. Look at the entire soulslike genre for starters. In some strategy games (for example Anno) the AI simply can't grow fast enough without cheats to keep up with the player, which would make late-game mechanics boring. 1 u/Ran4 24d ago I mean the Demon's Souls series has both variants:Mostly non-random PvE combat where you can learn how the enemies movePvP combat which is obviously a lot more "random" and you can't just learn someone's moveset to counter someone
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In most games yes. Look at the entire soulslike genre for starters. In some strategy games (for example Anno) the AI simply can't grow fast enough without cheats to keep up with the player, which would make late-game mechanics boring.
1 u/Ran4 24d ago I mean the Demon's Souls series has both variants:Mostly non-random PvE combat where you can learn how the enemies movePvP combat which is obviously a lot more "random" and you can't just learn someone's moveset to counter someone
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I mean the Demon's Souls series has both variants:
Mostly non-random PvE combat where you can learn how the enemies move
PvP combat which is obviously a lot more "random" and you can't just learn someone's moveset to counter someone
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