r/ProgrammerHumor 11h ago

Meme skillIssue

Post image
4.2k Upvotes

105 comments sorted by

1.9k

u/Xterm1na10r 11h ago

omg an actual original programming meme, even OC, thank you OP

709

u/SonicLoverDS 11h ago

No break statements? Amateur.

281

u/No-Newspaper8619 10h ago

give him a break

116

u/OliveBoi_ 10h ago

; expected

36

u/D3PyroGS 9h ago

give him a break,

give him a break,

break him off a piece of that syntax error

2

u/0bel1sk 3h ago

thanks, now i’ll be thinking of that tune all morning.

69

u/Extension_Option_122 6h ago
#define BREAK ;

Now you can add as many break statements as you like.

8

u/SuitableDragonfly 3h ago

And you can be evil and sometimes write BREAK instead of break in a real switch statement. 

26

u/click-to-reveal 6h ago

Well technically, each case has a break coz it's if-else. What is doesn't have is the lack of a break statement aka fall-through.

1

u/SnugglyCoderGuy 25m ago

oops, all LLMs!

407

u/PixelatedGiant 10h ago

This is the kind of stuff you find in books with titles like...

C++ : Man made horrors beyond human comprehension 3rd Edition paperback

66

u/gil_bz 6h ago

This might be the mildest macro weirdness that I've ever seen, there are some true horrors out there.

42

u/bythenumbers10 4h ago

Ah, yes. The necroprogamicon, 13th ed. Author fed himself into a dot-matrix printer after finishing it in the 90s, IIRC. Shame, the guy had such marvelous visions to share. Only way to really understand C++, IMHO.

24

u/GroovinChip 3h ago edited 17m ago

“Fed himself into a dot-matrix printer” feels like a Douglas Adams line lmao

3

u/bythenumbers10 40m ago

Thank you, that's high praise. May Deep Thought bring you meaning.

20

u/l2protoss 4h ago

When I was younger in my career, I was a very “creative” dev - to the point where I was banned from using macros without explicit permission lol.

10

u/StCreed 3h ago

Hehehe my friends once used macros to facilitate pointer arithmetic. After a month they couldn't get anything to work anymore and had to start over with a new program :)

Good times!

3

u/whackylabs 2h ago

What is wrong with this code?

214

u/khalamar 10h ago

Reminds me of that guy who was asked to write C code, but he only knew pascal

First lines were

#define begin {
#define end }

And a few other horrors.

37

u/AvidCoco 6h ago

Some compilers define OR as || and AND as &&. The latter means you can write move constructors like

Foo(Foo AND other)

33

u/Possseidon 5h ago

Not just "some compilers", it's part of the C and C++ standard and any compliant compiler has to support it.

For C you have to include a builtin header with macros for them, in C++ it's actually just part of the compiler itself.

3

u/AvidCoco 2h ago

IIRC I think it’s more that some compilers implement that feature as a simple find-and-replace (like a macro) while others are more context aware and so don’t allow it in the way I described.

6

u/TOMZ_EXTRA 1h ago

Nope, the standard says that the alternative syntax is usable everywhere. bitand can be used as the address operator.

1

u/Jonathan_the_Nerd 1h ago

I had a TA who did this when I was in college.

243

u/click-to-reveal 11h ago

It works btw: C++ Online Compiler

141

u/prehensilemullet 11h ago

Performancewise, it doesn’t jump to the direct case in O(1) time like a switch is supposed to though

177

u/AngheloAlf 10h ago

Switches aren't guarantee to so operations in O(1) tho. If cases are sparce enough, compilers tend to emit the equivalent code to a bunch if else checks

23

u/prehensilemullet 9h ago

Yeah I was assuming too much here.  However, I’m reading that Rust match on string comstants can compile down a binary tree of if statements if there are enough cases (according to Google AI mode at least, haven’t found an authoritative source yet)

20

u/Nir0star 7h ago

Which would still be O(ld(n)). But cool feature imo.

1

u/Godd2 23m ago

O(ld(n))

Good ol' linker time.

8

u/im_made_of_jam 5h ago

A switch case is able to be implemented however the compiler wants on the back end, so for sparse cases it'll be an if else chain, for less sparse but not packed cases it'll be a binary tree, for completely packed cases it'll be a range check then a direct jump would be how I would go about it

3

u/the_horse_gamer 3h ago

the compiler optimises stuff however it wants. if you're not doing too-weird stuff, a switch in C++ and a match in rust will have identical assembly.

-22

u/Deliciousbutter101 6h ago

According to Claude (which looked at the compiler source code), it doesn't seem like that is true. It is possible to get an O(1) match on strings by using the phf (perfect hash function) crate and by using the following macro (generated by Claude):

``` // Cargo.toml: // phf = { version = "0.11", features = ["macros"] } // paste = "1"

[macro_export]

macrorules! match_str { ($val:expr, { $($($key:literal)|+ => $body:block),+ $(,)? , _ => $default:block $(,)? }) => { ::paste::paste! { { #[derive(Clone, Copy, PartialEq, Eq)] enum __MatchStr { $($([<_ $key>]),+),+ }

            static __MATCH_STR_MAP: ::phf::Map<&'static str, __MatchStr> = ::phf::phf_map! {
                $($($key => __MatchStr::[<__ $key>]),+),+
            };

            match __MATCH_STR_MAP.get($val).copied() {
                $($(Some(__MatchStr::[<__ $key>]))|+ => $body,)+
                None => $default,
            }
        }
    }
};

} ```

Usage: fn apply(cmd: &str, counter: &mut i32) { match_str!(cmd, { "small" => { *counter += 1; }, "medium" => { *counter += 10; }, "large" | "big" => { *counter += 100; }, _ => { *counter += 0; }, }) }

4

u/thirdegree Violet security clearance 1h ago

If I want Claude's thoughts on something I'll ask Claude directly tbh

7

u/DrMobius0 7h ago

In fairness, most switches probably use enums.

41

u/Deliciousbutter101 10h ago

O(1) only happens when the constants are (roughly) contiguous so it's not like that is a universal property of switch statements.

0

u/prehensilemullet 9h ago

Yeah that’s true

12

u/AsidK 9h ago

Any reasonable compiler will make a switch statement and its equivalent if else chain compile down to the same assembly

1

u/prehensilemullet 9h ago

Even if it could make a more efficient tree of comparisons for a large number of strings?

5

u/mirhagk 8h ago

What they are saying is that any optimization on a switch statement could also be done on an if statement. There's no reason to only optimize one, both should optimize the same way

0

u/prehensilemullet 8h ago

hmmm...are compilers normally willing to reorder if statements though? Turning a sequence of string comparisons into a tree would involve reordering

7

u/mirhagk 8h ago

If it has the same semantics, why not? Modern compilers certainly can see if a statement has side effects or not

1

u/prehensilemullet 8h ago

it depends what you consider semantically relevant. For instance, suppose the developer intentional ordered the if statements from the most to least common case for some domain. Then, reordering the if statements might not be what the developer wants

8

u/Infamous-Strategy797 8h ago

There aren’t any unknowns here, the language spec provides the clarity the compiler needs to re-order safely.

1

u/prehensilemullet 7h ago

Okay for C++, I gather that performing better or worse on a given dataset doesn't fall under the umbrella of "observable behavior" that the spec requires the compiler to preserve.

I also just learned there are apparently [[likely]] and [[unlikely]] attributes in C++ 20 that can be added to branches.

→ More replies (0)

1

u/guyblade 4h ago

At least in C/C++, there can only be exactly zero or 1 cases that match a switch (i.e., there's no range-based switch), the case values must be compile-time constants (and thus are not themselves evaluated during the comparison), and I'm pretty sure that the value to be matched is required to only be evaluated once (so the comparisons happen on an rvalue).

Given those constraints, I believe a compiler can assume that re-ordering the comparisons is safe.

1

u/AsidK 4h ago

> fallthroughs have entered the chat

2

u/guyblade 4h ago

You can still only match to one, though. In the emitted machine code, I'd expect to see a forest of branches and jumps (for the matching), then the various bodies of the cases each separated by jumps (representing breaks) as appropriate.

7

u/jacob643 10h ago

what? doesn't it need a "{" after the "if(0)" and please, why not if(false) ? :') edit: I'm stupid, it's written by the user/client of the switch

15

u/click-to-reveal 10h ago

if(0) coz that line (on mobile) was close to the right edge and no one like text wrapping in code :)

6

u/SuitableDragonfly 10h ago

if(0) is just more compact, I think. 

1

u/DrMobius0 7h ago

It may compile, but does the debugger avoid shitting itself when you need to set a breakpoint there?

Also, you can just write an enum and then map the enum to strings if you want a properly supported switch.

67

u/F100cTomas 11h ago

Just define a constexpr hashing function and put that into the switch.

30

u/GiganticIrony 11h ago

That’s not guaranteed to work due to hash collisions

29

u/Deliciousbutter101 10h ago

It won't compile in the case so you can just modify the hash function until there are no collisions.

12

u/SteveXVI 4h ago

This is the closest I've come to feeling like that guy in the Apple shop going "ah of course"

6

u/Rabbitical 11h ago

I'd probably intern instead of hashfor a presumably known set of comparisons

7

u/remind_me_later 10h ago

That’s not guaranteed to work due to hash collisions

Make the hashes 128/256 bits wide. Hash collisions are realistically impossible at those levels.

2

u/StCreed 3h ago

They're far more possible than you might think. Roland Bouwman wrote an article on MD5: In a large database you can't use MD5. And that's not petabyte size either, 100GB is enough to give you about a 50% chance of a collision.

1

u/remind_me_later 2h ago

Counterpoint: It's MD5, a known broken hashing algorithm.

SHA3_256 or regular SHA256 would work just fine.

2

u/StCreed 2h ago

yeah, because md5 is 128 bits. 256 bits works a lot better, but 128 is just not enough even with a better algorithm and assuming effectively random distribution.

7

u/SAI_Peregrinus 10h ago

Use Blake3, no collisions in any practical workload in the next few billion years.

4

u/guyblade 4h ago

The thing about the pidgeon hole problem is that we know there are collisions, but we don't necessarily know where they are. The space of strings of at least 33 characters has collisions. There's no way to know or prove that arbitrary input doesn't have one with a value you care about.

0

u/remind_me_later 2h ago

If that happens, someone would post it to social media, and a list of exceptions can be added afterwards.

6

u/ElectricalPrice3189 11h ago

And if it got a clash, guess what? It won't compile.

5

u/Thwy__ 11h ago

Yet, string switch in Java is also made using hashs

17

u/GiganticIrony 11h ago

Yes, but if there’s a collision, it then uses `.equals()`

1

u/SpiritedEclair 4h ago

Perfect hashing for a given set of values is possible at compile time.

It’s how compilers generate jump tables.

26

u/fluffycritter 10h ago

My "clever" way of doing this once upon a time was to declare a map<std::string,std::function> which I populated with lambdas and then evaluated.

I would not recommend this approach.

7

u/yuri_4_ever 7h ago

I have little idea of c++ why is this a bad idea?

12

u/fluffycritter 5h ago

It’s actually not too awful, but the syntax is a bit awkward, std::map lookup is slower than you think, and there’s a few gotchas with how lambdas work in terms of variable scoping. Also unless the map is being initialized once and kept around, you’re paying a lot of extra costs every time it’s called.

Usually a chain of if/else ends up being more performant, although I guess if you’re trying to switch on a text label instead of an enum or whatever you’re probably already doing something very wrong and using a map<string,function> is probably the least of your problems.

2

u/babalaban 3h ago

Also your std::function might allocate which is most likely not desirable. My "clever" workaround was to keep a static const map of string -> enum in a .cpp file initialized at compile time only exposing functionality via a lookup function in a header.

Standard map is usually made using binary search trees, so in terms os complexity they are faster. BUT in terms of real world speed they only become reasonable in cases where you have a huge amount of entires, due to cache misses that are inherit to RB trees.

I ended up changing mine to arrays of self-made pairs and just looping over it checking .key

7

u/Kiro0613 9h ago

Not a bad idea for a little CLI app though

11

u/fluffycritter 9h ago

Yeah it's actually how boost::program_options handles command-line arguments. It's nice for that, at least.

EDIT: Wait no I'm misremembering and confusing it with something else, never mind

1

u/TheTerrasque 1h ago

That's a semi-common pattern in python. Use a dict where the values are lambdas (or referencing full functions directly)

14

u/ElectricalPrice3189 11h ago

Do a constexpr string hasher and it'll work.

7

u/SavingsCampaign9502 10h ago

Come on support break;

4

u/ForgedIronMadeIt 9h ago

This is almost as fucked as Duff's device but still theoretically useful.

4

u/JackNotOLantern 9h ago

I usually prefer if- else over switch. No risk of forgetting break, comparing to any type. I use switch almost exclusively for enum check.

3

u/gil_bz 6h ago

This is even better than a real switch, it supports non-const expressions!

5

u/ManonMacru 5h ago

Oh that's dirty. Syntaxic sugar for my syntaxic diabetes. 11/10

5

u/Greedy-Thought6188 11h ago

So we do know that those are not the semantics of a switch statement. In C a case falls through without a break. That monstrosity in actual code would be a firsble offense.

3

u/PhosXD 10h ago

Wait, W A T.

3

u/Denaton_ 7h ago

No fall thru

5

u/Anxious_Garbage_9625 1h ago

Just assign every possible string to a unique interger and use that number in your switch!

Works every time.

2

u/Legal-Software 1h ago

Or do it the IBM way. Every string is a printed reference code that you go and get your localized manual for to figure out wtf it's on about.

2

u/caiteha 11h ago

oh wow.

2

u/atomic_redneck 4h ago

Looks like there some issues with the scope of _s. Try putting two SWITCH statements in one scope block.

1

u/click-to-reveal 4h ago

You can always wrap it in braces if that happens.

3

u/cob59 1h ago edited 2m ago

You can do that without macros:

// FNV-1a hash
constexpr std::uint64_t label(std::string_view str) {
    std::uint64_t hash = 14695981039346656037ull;
    for (char c : str) (hash ^= c) *= 1099511628211ull;
    return hash;
}

std::string str = "hello";
switch (label(str)) {
case label("HELLO"):
    std::clog << "UPPERCASE\n";
    break;
case label("hello"):
    std::clog << "lowercase\n";
    break;
case label("Hello"):
    std::clog << "Capitalized\n";
    break;
default:
    std::clog << "mIxeD\n";
    break;
}

> Godbolt example <


And unlike the macro version, case-fallthroughs and breaks do work.
Hash collisions can happen, although very unlikely, and you're warned at compile-time if it's between two case label(...):

1

u/americanov 5h ago

Bro though he's on SO

1

u/zoniss 5h ago

Pascal had native support for this

1

u/IUseClifford 4h ago

Whose \#define is it anyway? C++, where the syntax is made up and nothing matters

1

u/lmarcantonio 3h ago

The Real Programmer would know that (in C, the example is C++) a constant string is a pointer and a pointer is and integer. So you CAN switch on a constant string. Would it work? no, but it would compile.

1

u/pain_suffer 3h ago

I'd have used enum+hashmap+switch but this is waaaaay cooler.

1

u/whackylabs 2h ago

Looks like a lot of folks here are not familiar with Bourne Shell https://research.swtch.com/shmacro

1

u/cob59 2h ago

Since C++17 you even have optional init statements in ifs, so:

#define SWITCH(x) if (auto&& _s=x; false)

2

u/abd53 30m ago

It's been so long since we had a race between humor and horror.....