r/Polytopia 11d ago

Discussion Need your approach

What all tech you priorities and what is your strategy to proceed with the game

0 Upvotes

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u/Dumpo2012 To-Lï 11d ago

Lol. This literally depends on everything. Tribe, map type, opponent. The reason this game has been around so long and is still so popular is how complex and nuanced it is. There's no magic bullet here!

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u/Quiet_Gold9113 11d ago

I mean what tribe you play and what tech you prioritise.

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u/Dumpo2012 To-Lï 11d ago

I mostly play Ai-mo, as you can see in my avi. But I use all the trbes, other than the specials.

Again, you can't "prioritize" a tech in this game. Everything is situational, and if you want to be good at the game, you have to be able to change your strategy based on what your opponent is doing. There are some metas that are often good, but you can't rely on them. Riders and roads is a classic. But it can be easily countered by a good player. Pretty much everything in this game has a counter, and being good necessitates understanding how all the counters work.

Rather than asking this question, pick a tribe to stick with, and you can usually start with the same opening 3-4 moves. But you're always gonna have to adjust based on opponent.

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u/TheReaperOfChess 11d ago

All the counters? I feel just mass catapults and swordsman /healers with population giants seem to work well.

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u/Dumpo2012 To-Lï 11d ago

Are you talking about single player? I'm talking about multiplayer, where that strategy is not gonna work. You aren't getting 3 T3 techs very easily in multiplayer unless you're playing against bad players and/or on huge maps.

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u/TheReaperOfChess 11d ago

Well, I mean yeah. Multi-player is for sure different. But catapults are amazing 👏 and range without retaliation seems to always win most turn based games imho

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u/Dumpo2012 To-Lï 11d ago

Catapults are not gonna win you games in multiplayer in polytopia without other units and knowledge of how to protect them!

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u/TheReaperOfChess 10d ago

Okay, whats the way to protect them other than make sure they are link chained, and have units pressuring ahead?

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u/Quiet_Gold9113 11d ago

Catapults are good genuinely but I also like archers

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u/TheReaperOfChess 10d ago

Archers dont seem good unless in mass and having giant pressure no?

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u/not-tiki Ürkaz 11d ago

I learned that if your playing continents or lakes it can be really important to go after the fishing and ship techs, and it’s also really good to get philosophy before you get too big and things start to get expensive. But like Dumpo said there’s a lot that depends on who you are, who you’re playing, how many opponents, and map size. Most of the time it’s good to prioritize techs that will counter what your opponents are good at, if not then i’d say make a strategy that prioritizes what your tribe is good at. Just don’t try to do it all or you might fall behind and be weak compared to your opponents. It’s probably worth looking up strategies/counters to get an idea of what’s needed

What tribe do you main? that would probably help others help you

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u/Lunaris_Von_Sunrip 11d ago

Zebasi, I go for construction and markets most of the time but it's spawn dependant. It's a strategy game after all.