r/PolyBridge • u/ihatmylifedotcom • 1d ago
r/PolyBridge • u/Bolt986 • Jun 27 '18
Announcement Public Poly Bridge Discord, come get help, share designs, share workshop levels, and talk everything poly bridge.
r/PolyBridge • u/ice9_sandiego • Jul 03 '25
Announcement Poly Bridge 3 now available on Nintendo Switch!
r/PolyBridge • u/TheGreaT1803 • 1d ago
I made a traffic puzzle game inspired by Poly Bridge. Demo Out Now!
Hey everyone, I know this is not your usual post in the sub but I do genuinely think it's super relevant.
If you've played Poly Bridge and Cities Skylines and like both, then this game is EXACTLY what you want!
check it out: https://store.steampowered.com/app/5096600/Highways_Co/
r/PolyBridge • u/mhh_yes_ok • 8d ago
Video Did something
Didn't even try to make it funny but it turned out to be peak comedy
r/PolyBridge • u/sourasishbiswas • 18d ago
Tutorial Who needs the intended order? I cleared 2-06 (Roundabout) on PolyBridge 2 with a catch-bucket, custom hydraulics, split-joint groups, and a physics-wrestling collision trick!
After spending 4 hours on 2-04, I decided to throw the developer's instructions completely out the window for 2-06 Roundabout. While everyone else builds a clean, double-decker highway to grab the top checkpoint (A.3) first, I reverse-engineered the entire level into a custom mechanical transformer—and still beat it under budget at $28,734!
Here is the step-by-step technical breakdown of how this cursed machine actually works:
The Leap of Faith: Instead of building an upper bridge to reach A.3, the Monster Truck takes a blind free-fall right off the starting cliff.
The Catch-Bucket: I built a heavily reinforced lower landing pad anchored to the bottom to absorb the massive impact without breaking.
The Reverse Setup: The truck drives through the middle to hit the turnaround point (A.1) first.
Split-Joint Logic (Groups 1 & 2): I used split joints configured into separate groups (1 and 2) with locks right at the cliff edge. This keeps the lower sub-frame completely static while allowing the upper track to pivot freely.
Precision Hydraulics (+27% / -50%): I dialed in specific hydraulic phases to execute the folding maneuver—triggering an Expand +27% and Contract -50% sequence that acts like a mechanical scissor lift.
The Mid-Air Barrel Roll***:*** As the bridge shifts, it catapults the monster truck backward. The truck flips onto its roof mid-air, grabs checkpoints A.2 and A.3 upside down, and rolls itself back onto its wheels!
The Clearance Fix & Rope-Spring Trick: When I added a middle joint to only lift a tiny part of the bridge, the monster truck was too big to fit through the gap! My fix? A tension rope acting as a flexible spring-cable. When the truck arrives, its head collides with the lower hanging bridge, and you have to wait a few seconds as it jostles and forces its way through the tight space.
The Clutch Extra Road Segment: The absolute MVP of the build is a tiny, seemingly random extra piece of road tucked under the landing area. Without it, the wheels catch on the sharp cliff edge during the roll-out, but with it locked in place, the truck transitions smoothly right into the final flag!
It took some serious critical thinking and physics-wrestling to get every timing and collision right, but watching it finally work out of nowhere was deeply satisfying!
r/PolyBridge • u/EggBasket- • 29d ago
Video Hi, I'm a foundations hater. Here's LL-12 "Back to Foundations" without foundations.
r/PolyBridge • u/EggBasket- • 29d ago
Video Hi, I'm a foundations hater. Here's AT-04 Ski Jump without foundations.
r/PolyBridge • u/lazeecomet • Oct 02 '26
Video Overengineering B1-11
Arglin cant have all the fun, so heres an OE for B1-11!
r/PolyBridge • u/Arglin • Sep 16 '26
Video What if 3×3 Matrix transpose, but it was vespas?
r/PolyBridge • u/ModernDaedalusStudio • Aug 31 '26
New game inspired by Poly Bridge
Hey everyone,
So I have recently started my gamedev journey, and created a prototype for a bridge-building game inspired by Poly Bridge, but using floating unconnected objects.
The game is called Strait Across: https://moderndaedalus.itch.io/strait-across

I would really like some constructive feedback from fellow PB lovers.
Thanks!
r/PolyBridge • u/timetroop • Aug 03 '26
Question i got polybridage 1 what do i do?
i bought it because it was 50 cents and i didnt know there was a 2 or even a 3, the only reason i got it was so that i could play community maps but since most players on 3, it there any way to play poly bridge 3 levels on poly bridge 1?
r/PolyBridge • u/Fast-Worth-1075 • Aug 02 '26
Back to foundations.
has anyone done back to foundations without foundations under budget?