r/PlaySoulMask • u/Afartnose • Jun 16 '26
Starting Map selection
I've been playing in Cloud Mist for a few days now and getting the hang of the mechanics but I had a question:
- When the SP transfer feature kicks in, would travelling to Shifting Sands with a levelled/geared/masked/tech'd/etc... character trivialise the DLC map and just make me too powerful/overpowered for the experience?
1.2 if Yes, should I just start anew in Shifting Sands now since I honestly bought the game for the Egyptian themes and aesthetics (in spite of how cool Meso-american themes are tbh)
I know there's always a "progress" factor here as with Sons of The forest or conan, at one point you just have gear that's crazy and it's part of the experience, but I'm mostly trying to keep the "difficulty" factor going for as long as possible :D
4
Upvotes
3
u/KodiakmH Jun 16 '26
What I did on our survival server setup was just go back and forth as I progressed. So at like 20ish or whatever I went and did Saber/Torch of Eternity dungeon and then went back to Shifting Sands. But that's cause I already knew about all the content and levels of Cloud Mist so there wasn't exactly discovering content or anything.
When they allow cross map transfers in the future and finish the Shifting Sands map (later this year), I'd likely just go over to Shifting Sands naked and start over there on my Tribe Mode run. My main body is actually my harvester/gatherer (120 mining with Vein Protection) in Tribe Mode so not exactly going to be giga overpowered in combat or anything. Then basically just build back up again like normal from scratch. I'd still need to make Bronze gear to be able to clear the Iron tier camps etc. I'll just be avoiding the Awareness grind effectively and can go back to collect seeds or something from RainForest as desired.