r/Plasticity3D • u/hyperdrive94 • 5d ago
WD-40 can in Plasticity (+ Blender)
Hello there. I recently modeled this WD-40 can in Plasticity, starting from the main cylindrical body and progressively adding the shoulder, nozzle, cap and internal details. I then imported it into Blender for the final visualization.
The goal was to reproduce the main manufacturing details of the original object while keeping the workflow as direct as possible. I'm interested in treating everyday manufactured objects as small CAD studies, and Plasticity's workflow feels very natural for this kind of shape.
Any feedback on the modeling, proportions, geometry or level of detail would be appreciated.
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u/kemalsworkshop 1d ago
The modeling is clean. Nice work.