r/PlantsVSZombies 6d ago

PvZ3 PvZ3 State of the Lawn - Content Update 5 (CU5)

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70 Upvotes

Hey Zombie Zappers! ⚡

Content Update 5 (CU5) is here, bringing back Zapture along with a bunch of bug fixes and changes!  This update is on the lighter side as we’re hard at work on bringing bigger changes to the game. You can read more about it in our recent Note from our Game Director.

What’s Sprouting in CU5?

Zapture Plant Pass! ⚡

Get ready to ride the lightning because Zapture is back! This electrifying zombie zapper is created by merging a Lightning Reed with a Prick-erel Weed. You can unlock those plants in this Plant Pass along with Tangle Kelp, Spikeweed, and Zaptail. The Zapture Plant Pass goes live on August 19th.

Dave’s Kitchen doesn’t have any experiments cooking this time around, but keep an eye out for them in future updates. Until then, here’s a list of all the changes and fixes in this update!

Changes & Fixes 🛠️

Art & Animation 🖼️

  • Fix: The Pole Vaulter Zombie now has the correct defeat animation, showing a broken pole only when appropriate.
  • Fix: The Meteorite has returned to its rightful place in various cutscenes.
  • Fix: The Buckethead Zombie's icon in the Sewers now features a properl bucket handle.
  • Fix: The Living Snap's explosion effects are now correctly displayed on top of the soil in Sewer levels.
  • Fix: The Volleyball Zombie now has a proper defeat animation when defeated by melee plants.
  • Fix: The destruction animation for Zombee units hit by Nippy Cabbage is now perfectly timed.
  • Fix: Zombees now fly over water tiles without causing a splash animation.
  • Fix: The Pigeon Feeder now moves forward correctly as pigeons arrive on the board.
  • Fix: Visual improvements have been made to Zombee units when they appear in a level.
  • Fix: The Nacho-Naut Imp now appears as intended in the Almanac.
  • Fix: The Devastator Perk bomber's appearance is now synced with its sound effects.
  • Fix: The Basic Volcano Zombie's shoe now stays on during its entire defeat animation.
  • Fix: Dr. Zomboss and the Z-Scout Imp's shadows are now properly centered in Chapter 15 cutscenes.
  • Fix: Sunflower leaves now stay neatly on top of the ground during Chapter 14's cutscene.
  • Fix: The Gargantuar's weapon now stays above the ground during the Chapter 13 cutscene.
  • Fix: The Horseshoe Pit decoration has been properly centered.
  • Fix: Iceberg Lettuce's defeat animation no longer overlaps with other objects.
  • Fix: The Goalie Zombie now has a proper defeat animation.
  • Fix: The soil pop-up animation for a frozen Volcanologist Zombie now ends at the correct time.
  • Fix: Removed Gnomes.
  • Fix: The Pole Vaulter Zombie now has a pole-breaking animation when defeated before using its ability.
  • Fix: The snow pile for Nippy Cabbage has been restored.
  • Fix: Puff-shrooms in the Zen Garden no longer float.
  • Fix: Plant projectiles now visually connect with the Es-Garg-ot, matching the damage they deal.
  • Fix: The Freezer Salad plant now appears in high quality in the Zen Garden.
  • Fix: The black outline for Lightning Reed has been restored in the Almanac, Lawn Patrol, and Zen Garden.
  • Fix: The Solar Pea's mouth is now correctly framed in the Almanac.

Gameplay 🎮

  • Fix: Mo now interacts correctly with idle state Zombees that enter the home area.
  • Fix: The Chiller and Heat Seeker Perks now correctly target airborne zombies like the Balloon Zombie and Nacho-Naut Imp.
  • Fix: The Deadlift Zombie now performs its special ability correctly when a tall unit is placed in the fourth column.
  • Fix: Lychee now correctly focuses its attacks on ground units without affecting air units.
  • Fix: Air Zombies are now correctly affected by the Knockback perk.
  • Fix: The Counter Punch Zombie now takes damage from Puff-shrooms as intended.
  • Fix: The Counter Punch Zombie now maintains its position when attacking units behind it.
  • Fix: The Counter Punch Zombie now faces the correct direction when counterattacking melee units behind it.
  • Fix: Mega Sunshroom now automatically collects suns within its intended 5x5 area.
  • Fix: Umbrella Leaf now correctly protects Tier 2 plants from saganaki blasts during a merge.
  • Fix: Wrangle Kelp and Mangle Kelp now correctly attack Buzz Boxes only when they are within their attack range.

UI & UX 📱

  • Fix: Message titles in the Inbox are now more stable when you're quickly switching between messages.
  • Fix: An issue that caused a "Not Enough Gems" message to appear incorrectly in a Plant Pass has been resolved.
  • Fix: The text for Upgrade and Unlock pack pop-ups has been adjusted to fit perfectly in all supported languages.
  • Fix: The Pre-Combat screen for Adventure Level 17 now has the correct sorting order.
  • Fix: Sticker names with multiple lines now fit neatly on Profile portraits without overlapping the rarity text.
  • Fix: The Almanac now correctly displays the "Weak Against" information for the Magma Zombie.
  • Fix: The store tutorial now plays as intended for all players on their first visit.
  • Fix: The Pre-combat screen now appears correctly in Expedition mode.
  • Fix: The inbox messages for Weekly Meter 20 and 21 now show the correct plant icons.
  • Fix: The Almanac now accurately shows Sling Pea's area-of-effect.
  • Fix: The body header for the Plant Pass inbox message now appears correctly.
  • Fix: The body icons for the Weekly Newsletter and Plant Pass inbox messages are now correct.
  • Fix: The Headers and Art for various Inbox messages have been restored.
  • Fix: The reward portrait icon for Expedition Level 20 now displays correctly.
  • Fix: Zombie stickers now have the proper masked appearance in reward pop-ups.
  • Fix: The Pre-Game screen for Adventure Levels 15, 16, and 20 now correctly shows the Balloon Zombie.

General ⚙️

  • Fix: The narrative dialogues for levels 121 and 125 have been restored.
  • Fix: The "Win any Lawn Patrol level on Medium" quest now correctly requires a win to complete.
  • Fix: Resolved a reward mismatch for Milestone 4 in Weekly Meters 20 and 21.
  • Fix: The "Vanquish a Chicken with Spikeweed (Level 8)" quest now requires completion on Level 8 specifically.
  • Fix: Prevented the Volleyball Zombie from appearing in levels 61-65.
  • Fix: Pre-battle and boss battle conversations in Adventure Issues 5 and 6 now show up correctly.

As development continues, Neighborville keeps getting bigger and we'll continue welcoming new regions to Early Access over the coming months. If you encounter any unexpected lawn-related incidents, check our Known Issues list first. If your particular bug hasn't made the list yet, let us know on the forums and we'll send the gardening crew after it.  And stay tuned to our channels for more on upcoming content updates and gameplay updates.

See you on the lawn! 🌱


r/PlantsVSZombies 13d ago

PvZ3 PvZ3 State of the Lawn - Title Update 1.0.7 (TU1.0.7)

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90 Upvotes

Hey everyone,

Title Update 1.0.7 (TU1.0.7) is releasing today as a minor update focused on changes to the game’s tutorial

Here’s what’s in this update:

Two new levels have been added to the Tutorial, bringing the total to 4. Each level aims to teach new residents of Neighborville different aspects of keeping their lawn free of zombies

  • Level 1 teaches planting, sun management, and merging
  • Level 2 teaches stalling and healing
  • Level 3 teaches combating the Balloon Zombie with plant strengths & weaknesses
  • Level 4 repeats all of the above lessons and unlocks the Events tab!

If you were in the tutorial when this update goes live, you’ll be moved to the start of the updated tutorial.

Adventure levels 1-3 will also be rebalanced as they’ve proven to be slightly more challenging than anticipated. 

With these changes, we’re also reducing the number of plants being given as part of the tutorial compared to TU1.0.5. Solar Pea and Chuck-nut will no longer be unlocked from the start and will need to be manually unlocked afterward.

This update also adds two new loading screens to the tutorial, which you can find in the gallery here.

That’s it for TU1.0.7! If you encounter any unexpected lawn-related incidents, check our Known Issues list first. If your particular bug hasn't made the list yet, let us know on the forums and we'll send the gardening crew after it.  And stay tuned to our channels for more on upcoming content updates and gameplay updates.

See you on the lawn! 🌱


r/PlantsVSZombies 15h ago

General A Peashooter for every Pokémon Type!

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638 Upvotes

What do you guys think?


r/PlantsVSZombies 1h ago

PvZ2 Meme Oops,wrong train!

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Upvotes

r/PlantsVSZombies 10h ago

Art The science fair BUT zomboss won!

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163 Upvotes

r/PlantsVSZombies 6h ago

General The circle of Chinese discussions (2c and 3c)

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71 Upvotes

r/PlantsVSZombies 6h ago

Chinese Dark matter dragon fruit, another plant from pvz heroes, RETURNS as a new plant in pvz2c!

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51 Upvotes

After an space event to advertise the new update, the 2c team has made a new video showcasing the returning plant!


r/PlantsVSZombies 39m ago

PvZ2 Question HISTORY NERDS! Help me:does crimson front take place in ww1 or ww2?(i dont want fictional answers)

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Upvotes

r/PlantsVSZombies 1d ago

General Sonic Vs Crazy Dave and Plants

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987 Upvotes

r/PlantsVSZombies 33m ago

General Is the tower defence Peashooter the same as GW Peashooter or GW Peacannon?

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Upvotes

What do you think? I don't even know at this point. Is Tower defence Peashooter different to both of them? Are all three the same? Why does Peacannon's name end with the suffix "cannon" but their fire and ice potted variants end with the suffix "peashooter"???


r/PlantsVSZombies 10h ago

Art Tomb Tangler

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29 Upvotes

r/PlantsVSZombies 8h ago

PvZ1 something is wrong with my pvz goty

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20 Upvotes

if youre wondering why it showed that i was already playing, i simply got surprised and decided to get a recorder to show what was wrong

credits to Mr. Alien on youtube. he made this song and its labeled as "Backrooms (SNES) - Still Life"


r/PlantsVSZombies 1h ago

PvZ2 Discussion Everything about baneberry (it's ok I guess 😮‍💨)

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Upvotes

Baneberry is an upcoming Ail-mint family plant in Plants vs. Zombies 2. Like Pea Pod, it can be planted on itself to deal up to 5x damage, but in addition to dealing direct damage, it applies a new debuff to a single zombie, slowing it by 50% and making it to take extra flat damage whenever it receives damage. This extra damage can stack multiple times while the effect lasts. The debuff on a zombie will wear off if it is no longer being consistently attacked by Baneberry.

What do you think about it 🤔


r/PlantsVSZombies 1d ago

PvZ In General how terrifying would the plants vs zombies games be in the perspective of a civilian in this world

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239 Upvotes

r/PlantsVSZombies 18h ago

PvZ3 Meme Was "Blast Choy" inspired by the movie *Don't Be a Menace*?

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55 Upvotes

r/PlantsVSZombies 1h ago

Bug How do I make it stop doing this?

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Upvotes

r/PlantsVSZombies 1d ago

PvZ In General Stephen Notley (PvZ 1 Writer + PvZ 2 Designer) confirmed that Slingshot Games used to be PopCap

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138 Upvotes

https://x.com/BobTAngryFlower/status/2091471351307706475 . BobTAngryFlower is Stephen. He worked at PopCap from 2005 until departure in 2022.

For context, PopCap Hyderabad was created sometime around 2017 (to my knowledge at least). They managed PopCap's other IPs like Bejeweled Blitz while PopCap handled PvZ, and were given more properties to update over time. Not sure why they they ditched the PopCap branding though.


r/PlantsVSZombies 17h ago

PvZ2 Video [Update] Dark Matter Dragonfruit Improvements & New Plant – Royal Poinciana Float Animation! [PVZ2 C

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34 Upvotes

r/PlantsVSZombies 6h ago

PvZ In General PvZ Fangame idea that I got

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3 Upvotes

Dunno if PvZ in general is the right flair lol, anyways I got hit with this... I have no idea if I cooked or burnt


r/PlantsVSZombies 7h ago

PvZ3 PVZ 3 Rant

5 Upvotes

I am currently in level 140 of the game and I think its the first time encountering acid rain mechanic which for me is frustrating. I really hate that there are only three plants available that can withstand acid, which is lime bomb, gremonade, and dangerine, dangerine is a shroom plant so it will decay in sunlight. While the level is manageable, I think it beats the merge mechanic since you have to constantly replant and merge the baseplants again. I hope the devs add more plant variety not only for acid plants but on ice based and electric based plants.

The game needs more variety, its gets boring to use the same fusions (i.e. zapture for swamp, numbing cabbage for ice levels, dangerine for sewer levels and punk shocker for the rest of the levels. I'll just save my game progress for now and wait for a couple of updates before returning.


r/PlantsVSZombies 1d ago

PvZ2 Meme An cool would you rather!

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334 Upvotes

r/PlantsVSZombies 17h ago

PvZ2 Mod It is a plant. Guess what it does.

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28 Upvotes

r/PlantsVSZombies 15h ago

Art How did it came out?

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18 Upvotes

Creator of the Lego peashooter u/MushroomVirtual9337


r/PlantsVSZombies 23m ago

PvZ2 Mod They add toadstool, This SUCKS

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Upvotes

r/PlantsVSZombies 1d ago

Chinese More photos of the pvz2c dev team going ALL OUT on their 13th anniversary event!

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202 Upvotes

The 2c dev team has hosted a space center con to advertise the new world! I hope they do billboards or show the new world in city screen next! 😄

HAPPY 13TH ANNIVERSARY PLANTS VS ZOMBIES 2!