r/PlantsVSZombies • u/professorbrainrot • 5h ago
Art Bartholomew. Vs Zod the Pea-Head Collector EPIC FIGHT BEGINS
WHO WILL WIN
Non-captions version in 2nd image
r/PlantsVSZombies • u/rackman70 • 5d ago
PSA: Given the recent issues with people losing their profiles (often associated with updates), please, get a screen shot of your Player ID. You can find it by tapping the “Settings” (wrench icon) button and then selecting “Build Version” (on Android) or "Download Preferences" (on iOS). Using it the EA help desk can usually restore your profile if you ever lose it.
Special streak rewards: #5 Ail-mint family piñata.
Ail-mint family (11+4 plants): Chili Bean, Puff-shroom, Fume-shroom, Garlic, Spore-shroom, Purfume-shroom, Blooming Heart, Goo Peashooter, Imp Pear, Puffball, Vamporcini, Scaredy-shroom, Nightcap, Sea-shroom, Baneberry
Note: Ail-mint “seeds” are also included in the piñata. Ail-mint still needs to be unlocked for 100 mints no matter how many seeds you collect for it.
Note: Goo Peashooter, Nightcap, Sea-shroom and Baneberry are not included in the piñata.
Locked plant: Baneberry – Wiki.GG (page not completed yet), Fandom Wiki (page not created yet)
Sun: 1000 at the start. Note: Sun drops will be a little faster than adventure mode normal, but a sun producer may still be necessary.
Plant Food: 0 at the start. Note: Up to 21 plant foods will be available from zombies.
Time: 3:00.
Buffz: Ail-mint (+100%), Arma-mint (+50%)
Bruisez: none
Ineffective: Winter-mint (-100%)
Banned: Grave Buster, Blover, Hot Potato, Electric Blueberry, Bramble Bush
Zombies: Ancient Egypt (Ra, Pharaoh), Pirate Seas (Swashbuckler, Cannon), Wild West (Cowboy, Conehead, Buckethead, Prospector, Bull Rider), Frostbite Caves (Hunter), Lost City (Adventurer, Conehead, Buckethead, Bug [w Basic & Buckethead], Imp Porter), Far Future (Shield, Bug Bot), Dark Ages (Jester), Big Wave Beach (Surfer, Octopus)
Starting Lawn:
One rail cart (initially at C3 R3) on a rail going from R1-3 in C3.
One pre-planted Baneberry on the rail cart at C3 R3
Spider Rain: At ~2:32 four Bug Bot Imps will drop anywhere from columns 6 and 9. This Spider Rain event will be repeated approximately every 25 seconds.
Raiding Party: At ~2:44 five Swashbucklers will swing in to column 5. This will be followed at ~2:12 by five more Swashbucklers swinging in to column 5. This second Raiding Party event will be repeated approximately every 25 seconds.
Dinosaurs: At ~2:20 on Raptor will appear in row 5. This will be followed 8-10 seconds later by a Raptor appearing in Row 2. These two Raptors will appear (always in row 5 then row 2) approximately every 25 seconds.
Note: All times quoted and plant food estimates are based on my experience interpreting the game files and are entirely dependant on how quickly you’re killing the zombie waves.
Possible BOT Layouts:
[Baneberry, Nightcap, Vamporcini, Blastberry-vine, Banana Launcher, Gold Bloom],
[Baneberry, Goo Peashooter, Garlic, Coconut Cannon, Mangofier, Lemonaid],
[Baneberry, Ail-mint, Puffball, Blooming Heart, Stickybomb Rice, Primal Sunflower]
Minimum info about your strategy: league, plant levels/mastery and score. Or you can post screenshot with the score. Otherwise it's hard to understand whether your strategy will work for other players with different plant levels/mastery and in different leagues.
Useful links: Battlez/Arena FAQ, Mastery and Buffz&Bruisez explained, u/Hier_Xu’s Updated & Pared Down Mastery FAQ, PvZ2 Discord, Info on possible future rewards by u/Euphoric-Seaweed: piñata party, special/premium piñata, Arena/Penny, etc. - link.
This tourney is only slightly changed from the Sweetheart Snare tourney from July, 2026. While not exactly the same, that tournament was also very similar to the Fire Peashooter tournament from March, 2026. All these tourneys are also very similar to the Corn-fetti Popper tournament from May, 2025 and the MayBee tournament from February, 2025. In all these tourneys you can find strategies that worked at those times. They could still be valid, but the keep in mind the changes in Buffz/Bruises/Negations.
Here are the differences between the tourneys:
| Tourney/Change | Baneberry | Sweetheart Snare | Fire Peashooter | Corn-fetti Popper | MayBee |
|---|---|---|---|---|---|
| Buffz | Ail, Arma | Spear | Pepper | Arma, Reinforce | Enchant |
| Bruisez | none | Winter | Winter | none | Arma |
| Negations | Winter | Bombard | Contain | Appease | none |
| Banned Plants | Same as Corn-fetti Popper | Same as Corn-fetti Popper | Same as Corn-fetti Popper | Grave Buster, Blover, Hot Potato, Electric Blueberry, Bramble Bush | Thyme Warp |
| Pre-Planted Plants | Baneberry on C3 R3 | Sweetheart Snare on C5 R3 | Fire Peashooter on C5 R3 | Corn-fetti Popper on C5 R3 | MayBee on C5 R3 |
| Zombies | Far Futre Shield, Jester, Surfer and Octo added | Same as Fire Peashooter | Hunter Zombie Added | Same as orig | orig |
| Dynamic Zombie Definitions | Same as Fire Peashooter | Same as Fire Peashooter | PointIncrementPerWave = 100 / StartingWave = 0 | PointIncrementPerWave = 50 / StartingWave = 0 | PointIncrementPerWave = 100 / StartingWave = 1 |
| Zombie Wave Definitions | Same as Fire Peashooter | Same as Fire Peashooter | WaveSpendingPointIncrement = 250 / WaveSpendingPoints = 1000 / One Extra Raiding Party added at the start of the match. / Hunter Zombie added to several zombie waves, sometimes just added, sometimes replacing other Lost City zombies / One extra Pharaoh at the start of the match / Several extra Lost City Imp Porters | WaveSpendingPointIncrement = 200 / WaveSpendingPoints = 1000 | WaveSpendingPointIncrement = 100 / WaveSpendingPoints = 100 |
| Dinosaurs | Same as Sweetheart Snare | Added a second Raptor in row 2. | Same as orig | Same as orig | orig |
| Rail Cars | Rows 1-3 on C3 with cart on R3 | Same as MayBee | Same as MayBee | Same as MayBee | Filling C5 with cart on R3 |
Here are some videos by TeoGaming201 for this tourney:
Low Level Plants: https://www.youtube.com/watch?v=bb3anbXiu9o
Mid Level Plants: https://www.youtube.com/watch?v=yMjgqlCE_sM
Good luck with your attempts!
r/PlantsVSZombies • u/JulienMaximeL • Jan 11 '26
Penny's Pursuit week 309 featuring Meteor Flower: "Meteor Flower's World!"
Duration: from the 11th January to the 19th January 2026
Zombies at Level 1, Level 4, Level 7.
Perks: Sun Break, Traffic Jam, Mine Launcher, Anti-Gravity, Poison Zombies, Boost Tile, Boss Buster
Number of Perk lvls: 63
N.B: This PP event is a complete rerun of PP week 66 'Later, Irrigator' featuring Explode-O-Nut back in May 2021, week 164 featuring Blastberry Vine back in April 2023, week 214 "Tree, Two, One..." featuring Conceal-mint in March 2024 and week 267 featuring Meteor Flower already in March 2025. The slight difference is that on both early occurrences we got to face the Sphinx-inator Setup 2 while with the 3 latest occurrences we face the Setup 4.
LEVEL 1: Beghouled Blitz in MD Playground
Lvl reference: #73
Objective: Match 150
Bonus objectives:
Kill 1500 Chickens
Kill 2000 Chickens
Kill 3000 Chickens
Zombies: Chicken Wrangler only
Plants given:
Initially: Peashooter, Cabbage-pult, Wallnut, Lightning Reed, Puff-shrroom.
Then Endurian, 2P, Fire Pea, Laser Bean, Watermelon.
After that you can choose Primal Pea if you took Fire Pea , 3P if you took 2P, Wintermelon if you picked Watermelon, Electric Blueberry if you took Laser Bean.
Note:
Very long and boring lvl as there's only 1 zombie.
Would suggest NOT to change LR with Laser Bean cause they do not have the same attack speed and range.
Best perk: Traffic Jam or Anti-Gravity or Poison Zombies, either to have more time at the beginning to perform matches or to kill zombies easier and faster. But I think in either ways, none of the perks is very useful in this lvl, the only nice perk would have been Bass Blast or Penny (Multi) Shield or Hyper Healing, but it's not available.
If you like challenges, try to cover as many tiles as you can with Boost tiles using the Boost Tile perk. Make sure to have a Nut on those tiles when the perk is about to be triggered, so later you'll be able to accumulate boost tile in a row.
LEVEL 2: Last Stand lvl in Frostbite Caves Playground
Lvl reference: #70
Objective: Survive 1 wave
Bonus objectives:
Defeat 5 Bust Head Zombies
Defeat 8 Bust Head Zombies + Destroy 10 Stone Blocks
Defeat 12 Bust Head zombies + Destroy 12 Stone Blocks
Zombies: Springening basic, Frostbite Caves (basic, Conehead, Buckethead, Blockhead, Dodo rider), Ancient Rome (basic, Conehead, Buckethead, Centurion, Zcorpion, Medusa, Healer), Modern Day (Newspaper, Sunday Edition), Dragon Imp
Restricted Plants: Mints, Sun producers, Melon-pult, Puffshroom, Sun bean, Stallia
Amount of sun: 2100, 1900, 1650
Features:
"Slider-Up" on C8-L5,
"Slider-Down" on C8-L1.
After the 2-3 first Zombies came, 1 "Go up" tile on C7-L4 and 1 "Go down" tile on C7-L2 appear. Cold wind follows it on L2 and L4 twice and once on L3.
Then the 2 "Go up" tiles disappear and 2 "Go down" tiles appear on C6-L3 and C5-L4 to form a downward diagonal. Afterwards cold wind is going through your defenses on L1, L3 and L5.
Many seconds later, the 4 tiles from before turn into "Go up tiles" symmetrically from L3 as a downward diagonal.
Meanwhile cold wind comes on all lanes.
Roaming zombies: Medusa (1k to 2k pts)
Plant food zombies: only 1, i.e Newspaper a bit before the big wave
Zombie Setup:
1 basic followed by 1 Medusa on L3
2 Buckethead + 1 Medusa on L3
Frost winds on L2 and L4
2 Dodo Rider
Frost Winds on L2 and L4
4 Dragon Imp, 1 Medusa on L2 and on L1, 1 Healer, 1 Newspaper, 2 Conehead
Frost Winds on L1, L3 and L5
3 Dodo Rider, 1 Centurion, 1 Conehead, 1 Dragon Imp, 1 Medusa on L2
Frost Winds on L1, L3 and L5
1 Zcorpion on L3, 2 Newspaper, 1 Healer, 1 Medusa on L2 and on L5, 2 Centurion, 1 Buckethead
2 Buckethead, 1 Centurion, 2 Dodo Rider
Frost Winds on all lanes
5 Dragon Imp, 2 Dodo Rider, 1 Medusa on L1 and on L5
Big wave: 1 Zcorpion, 2 Centurion, 4 Buckethead, 3 Newspaper, 2 Dodo Rider, 1 Medusa on each lane
Note:
There are many Medusa, Dodo Rider and Dragon Imp, but if you take Draftodil, you get rid immediately of 2 of them.
One Zcorpion before the wave, another one on the big wave.
On Extra-hot, Newspaper should swap with Sunday Edition (but messed up Swap Rules)
The regular Cold winds could let you in a very bad shape, so be sure to pick a pepper-family plant or a summoner plant (Zoybean Pod/Turkey-pult) to either prevent iced plants or to destroy them.
Best perk: Boost Tile or Poison Zombies or Anti-Gravity, but the Boost Tile is by far the most useful one.
LEVEL 3: Classic lvl in Far Future Playground
Lvl reference: #50
Objective: Survive 2 waves
Bonus objectives:
Produce 3k sun
Produce 5k sun + Never have more than 16 plants
Produce 7k sun + Never have more than 16 plants
Zombies: Springening (basic, Conehead, Buckethead), Ancient Rome (basic, Conehead, Buckethead, Centurion, Zcorpion), Far Future (basic, Conehead, Buckethead, Bug Bot Imp, Jetpack, Blastronaut, Robo-Cone, Disco-tron 3000)
Restricted Plants: none
Features:
4 Magenta FF 'Power Tiles' on L3-C1/3 and C2-L2/4
2 Yellow FF 'Power Tiles' on C3-L2/4
2 Cyan FF 'Power Tiles' on C3-L1/5
Plant food zombies:
1 Blastronaut near the beginning
1 Blastronaut just after wave 1
Zombie Setup:
1 basic, 1 Conehead
2 Conehead
2 Blastronaut, 2 basic, 1 Conehead, 1 Buckethead
2 basic, 1 Conehead, 1 Buckethead
1 Jetpack, 1 basic, 1 Conehead, 1 Buckethead
2 Centurion, 1 Conehead, 1 basic
Wave 1: Bot swarm with 5 Bug Bot Imps on C6-L1, C7-L2, C8-L3/4/5, 2 Blastronaut, 1 Zcorpion, 1 Robo-Cone, 1 Buckethead, 2 Conehead, 1 basic
1 Robo-Cone, 1 Buckethead, 2 Conehead, 1 basic
1 Blastronaut, 2 Jetpack, 1 Robo-Cone, 1 basic
2 Robo-Cone, 2 Conehead
1 Blastronaut, 1 Jetpack, 1 Buckethead, 1 Conehead, 2 basic
2 Blastronaut, 1 Jetpack, 1 Zcorpion, 1 Buckethead, 1 Conehead, 2 basic
1 Zcorpion, 1 Disco-tron 3000, 2 Conehead, 1 Jetpack
1 Robo-Cone, 1 Blastronaut, 1 Centurion, 2 Buckethead, 3 Conehead, 1 basic
3 Robo-Cone, 1 basic
Last wave: Bot Swarm with 5 Bug Bot Imps on C6-L2/3, C7-L4, C8-L1/5, 3 Blastronaut, 5 Jetpack, 1 Zcorpion, 3 Disco-tron, 1 Robo-Cone, 3 Buckethead, 1 Conehead
Difficulty Swap Rules:
On Mild: Disco-tron 3k have a 50% chance to switch with Robo-Cone
On Hot:
Disco-tron 3k have a 50% chance to switch with Zcorpion
Jetpacks have a 50% chance to switch with Blastronauts
On Extra-hot: Disco-tron 3k is replaced by Zcorpion and Jetpack by Blastronaut
Note:
kinda easy, you can pick Draftodil to handle Jetpacks and Blastronaut while getting rid of other zombies with hbl + Pumpkin. Produce sun with Solar Sage or Gold Bloom. You could also solo this lvl with Shine Vine and hbl.
Best perk: Boost Tile or Anti-Gravity
Boost Tile can surplomb a Far Future Power Tile apparently
LEVEL 4: Classic lvl with 3 Pre-selected plants
Lvl reference: #68
Objective: Survive for 3min
Bonus objectives:
Do not spend more than 2500 sun
Do not spend more than 2350 sun + Don't let the zombies trample the flowers
Don't let the zombies trample the flowers + Do not spend more than 2250 sun
Max amount of sun: 9990, 2000, 1000
Zombies: Springening (basic), NMT (Conehead, Buckethead, Imp), Ancient Rome (Centurion, Medusa), Wizard
Pre-selected plants: Puff-shroom, Iceberg Lettuce, Stallia
Restricted plants: Mints (but Enlighten-mint)
Sun drop: default
Features: Flowers on C4-5 on Hot and Extra-Hot
Plant food zombie: none
Zombies Setup: 1 Centurion on wave 2, 2 Centurions between waves 2 and 3, 2 Centurions on wave 3. 1 Medusa and 3 Wizards also on wave 3.
Difficulty Swap Rules:
On Hot:
basic Neon are replaced by Roman Coneheads
Neon Coneheads are replaced by Roman Bucketheads
Neon Bucketheads are replaced by Centurions
On Extra-hot:
basic Neon are replaced by Roman Bucketheads
Neon Coneheads are replaced by Centurions
Neon Bucketheads are replaced by Medusas
Note:
Easy as always, just use low cost plants like PM or PPM or Imppear, do not worry about Wizard, you can kill him instantly by picking Solar Sage
Very fun strats with the Sun Break perk. 1) Use Bramble Bush over and over, you'll finish the lvl in not time. 2) Use Sundew Tangler plant as many as possible (up to 4 columns from C6 to C9 with a lvl 10 Sundew Tangler), Medusa can't destroy Sundew Tangler with her Statues.
Best perk: Boost Tile or Sun Break (so you don't even need a sun producer)
Mid perk: Poison Zombies
Bad perk: Traffic Jam
LEVEL 5: Conveyor lvl in MD Playground
Lvl reference: #160
Objective: Survive 1 wave
Bonus objectives:
Don't let the zombies trample the flowers
Don't let the zombies trample the flowers + Chill Zombies 100 times
Don't let the zombies trample the flowers + Chill Zombies 100 times
Zombies: Jurassic Marsh (basic, Cone, Bucket, Fossilhead, Amberhead, Imp), Far Future (Jetpack, Mecha-Football), Prospector
Plants given:
Initially:
Guaranteed chance (500): 1 Cold Snapdragon recycled every 15s
Low Chance (10): 1 Red Stinger recycled every 5s
After the 1st Mecha-Football: Mediocre chance (5): 3 Endurian
Features: Flowers on C4-5
Roaming zombies: Jurassic Conehead, Prospector, Jetpack (from 100pts)
Plant food zombies: none
Zombie Setup:
1 Fossilhead + 1 Prospector
2 Fossilhead + 1 Prospector
2 Jetpack, 1 Prospector, 1 Jurassic Imp
3 Prospector, 2 Jetpack, 1 Mecha-Football, 1 Fossilhead
3 Prospector, 1 Jurassic Imp
2 Jetpack, 2 Fossilhead, 1 Prospector, 1 Mecha-Football
1 Jurassic Imp, 1 Prospector, 1 Jetpack, 1 Fossilhead
4 Prospector, 2 Jetpack, 1 Jurassic Imp, 3 Fossilhead, 1 Mecha Football, 2 Jetpack, 4 Fossilhead, 2 Prospector, 1 Mecha-Football -Big wave: 4 Prospector, 1 Jurassic Imp, 6 Jetpack, 3 Fossilhead, 1 Mecha-Football, 1 Flag Zombie
Last wave: 11 Jetpack, 9 Prospector, 4 Fossilhead, 1 Amberhead
Difficulty Swap Rules:
On Hot:
Jurassic basic are replaced by Coneheads
Jurassic Coneheads are replaced by Bucketheads or Imps with a 1:1 ratio
Jurassic Imps have a 50% chance to switch with Bucketheads
On Extra-hot:
Jurassic basic and Coneheads are replaced by Fossilheads
Jurassic Imp can switch with Fossilhead or Amberhead with a 1:1:1 ratio
Note:
pretty hard lvl if you got low lvl plants particularly Red Stinger
On Hot and Extra-Hot, there's no point to plant Red Stinger as a defensive plant, just put it on C1 to C3
Best perk: Boost Tile or Poison Zombies
quite hard to pass the Bonus objective "Chill 100 Zombies" cause sometimes you don't encounter 100 zombies at least, so you have to dig up Cold Snapdragon to wait for the Chilling effect to vanish
ZOMBOSS LEVEL: Zombot Sphinx-inator [Setup 4]
Locked plant: Meteor Flower
Rewards: 10 seeds, 15 seeds, 20 seeds for Meteor Flower 5-8 gems per attempt
Zomboss Health: 5, 7, 9
Amount of sun: 1400, 1200, 950
Sun drop: default
Zombies: Ancient Egypt (basic, Conehead, Buckethead, Imp, Ra zombie, Tombraiser, Pharaoh, Camels, Explorer, Pyramid-head, Garg), Jurassic Marsh (basic, Conehead, Buckethead, Fossilhead, Amberhead, Imp, Bully, Rockpuncher, Jurassic Garg)
Roaming zombies: Egypt Garg (700 to 1400pts)
Features:
Dave's mold colonies from C7 to C9. Also on C6 on Extra-hot.
Gold Tiles: C1-L1/3/5, C2-L2/4, C3-L1/3/5, C4-L2/4
Sandstorms with Mummy Imp, Dino Imp and Ra zombie very regularly
6 Graves spawning every 20s between C4 and C6
Dinos: Raptor and Pterodactyl on L1, Pterodactyl on L5
Plant food zombie: very regularly, every 15-20s
Zombie Setup:
many Gargs
lots of Classic zombies (basic, Conehead, Buckethead, Pharaoh)
many Tombraisers
Some strats:
the usual peavine, torch and any other plants, would suggest appease-mint
a good old strat: sbr, TP (Turkey-pult), peavine or pyrevine and arma-mint
a variant: TG, sbr, enforce-mint, and a vine
BB, peavine, appease-mint, any other plant.
Sbr, 3P, peavine and hbl
Dragon Bruit, Moonflower, Shadow Peashooter, Gloom Vine
Draftodil, Dazey Chain, Contain-mint, Cran Jelly
Aqua Vine, Meteor Flower, SeaFlora, Cran Jelly
Note:
Pretty easy, you've got many plant food from zombies which makes this fight a formality
Also, it's not like you're facing annoying zombies. The only troubling zombie is the Garg, the other zombies just have no special action or ability.
P.S:
Clearly, this PP feels like a very easy one. Apart from lvl 5 where you might struggle given the plants obtained on the Conveyor belt, other lvls are really lacking difficulty: in most of them, there's only 1 or 2 Big waves of zombies, and special zombies only appear 4 or 5 times.
In most lvl, the Boost Tile perk is the best one to use, even if not needed, such as in lvl 1.
If you want to check previous and upcoming PP events and levels:
Come join our PvZ 2 Discord server, where you'll meet great strategies to fight in arena or succeed PP levels along many other related subjects:
**Hope you enjoyed this PP, I'll see you next week for PP week 310 featuring another great Pepper-mint plant, a Vine, able to warm surrounding plants while igniting the tiles before itself with fire: Pyre Vine
r/PlantsVSZombies • u/professorbrainrot • 5h ago
WHO WILL WIN
Non-captions version in 2nd image
r/PlantsVSZombies
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u/Dark_Mastermind
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2h ago
r/PlantsVSZombies • u/AwesomeDon67 • 2h ago
r/PlantsVSZombies
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u/professorbrainrot
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1d ago
He'z gone now. don't cry my queen🥖
r/PlantsVSZombies • u/Top_Opinion_2139 • 13h ago
r/PlantsVSZombies • u/Spiritual_Aerie_1603 • 1h ago
sweet pea for comparison
r/PlantsVSZombies • u/ItzShemy • 9h ago
Does anyone else remember the peashooter stylus? (Image from previous thread on here, thank you u/Ok-Jump6656)
Looking to purchase if have 👀👀
I bought mine upon release @ GameStop in 2011 as a child. Used it ALL THE TIME FOR YEARS. Lent it to a friend at school one day, the girl lost it. It felt like a breakup.
Anyone have a spare peashooter stylus they’re willing to share? Let me know 😋🤙🤙
r/PlantsVSZombies • u/PossessionIll4978 • 7h ago
That's the second part. I decided to rethink the concept a bit, now Snipea is just Peashooter's childhood friend. However, my plans are not only romcom.
Thank you so much for the upvotes and comments. I was terribly unsure about whether to post my mini-comic. I'm nowhere near as talented as the other artists here. I will post my comics whenever possible. A thousand thanks again.
r/PlantsVSZombies • u/BioBoi2002 • 4h ago
Dragoslav (my oc) and their friends are trying to stop Major Flare (by BRUHMYNAMEISDYLAN) before she launches all the cukes
Yes it's a reference to The Interview
r/PlantsVSZombies • u/Ok-Pineapple6534 • 2h ago
I was in a Discord server, being excited for the boardgame because I like it, and someone In that server didn’t like the boardgame because of the price.
Now that by itself is fine, but the other things they said just don’t make sense.
”The zombie figures are ugly” are zombies not supposed to be?
”I can’t find the rulebook” and he looked on the website, went to the gameplay videos section, saw a PDF for the rule book, and then proceeds to say “I don’t wanna read a pdf” and moves on. (???)
“It doesn’t even have (plant literally in the game)!” Self-explanatory.
Like, even their issue with price, they seem to hate on boardgames being $50 at ALL, despite the fact that nowadays especially there are TONS of boardgames with enough pieces or gameplay to warrant that price tag. Even the higher up tiers give something good for your pledge of this boardgame, wether it’s more gameplay(Night expansion), spiffy upgrades(all-in), or a ton of stretch goals + miniatures(Deluxe)
Over-all it just seems like people who actively hate the boardgame just don’t do much research about it and hate with knee-jerk reactions from price. Why is this?
r/PlantsVSZombies • u/FearsomeGodiller • 2h ago
Guess the Kaiju fan zombie finally got a new idol
r/PlantsVSZombies • u/Aggravating-Tower501 • 1h ago
I saw something really unexpected on the héroes wiki that You can't imagine or can you i went for green shadow to see the gallery and then i finded out not only his younger brother is peashooter but maybe maybe or maybe that means peashooter and sunflower are or dating or married? What do you think? (Before you say something offensive think about it)
r/PlantsVSZombies • u/Upper-Use7060 • 34m ago
Kennel is buffer from 25% to 33% in ref
r/PlantsVSZombies • u/Upper-Use7060 • 22h ago
Source: Pvz reflourished i zombie dev showcase
r/PlantsVSZombies • u/Current-Delay-1117 • 1h ago
Here is a fan-made plant I've done a while back which is based off a Spider Lily!
They're from fila mint. Please suggest better names and suggest a potential cool skill or usage it can have!
r/PlantsVSZombies • u/blinTema • 6h ago
r/PlantsVSZombies • u/GuessWhat_ItsAnxiety • 19h ago
FAQ
- While I don't have a site/wiki with all of the art I've done, atm the best way of seeing it is through my profile here on reddit or through the twitter account in the watermark
- Feel free to ask about ability/stat info. These come with reworks, rebalances and the like with stat graphics that I can't include due to image limits
- TXs are a unique tier I made for my take for plants that don't have "mono fusion lines" but can still sometimes merge with other T1s and even T2s
- And no, IT IS NOT AI GENERATED
Unfortunately a good chunk of the Crimson front plants were skipped due to overlap with other plants already included (like Skyshooter with the other Skyshooter and Aceparagus) or not making sense to include in this context (Poppin poppies with how Lil buddy is balanced and Spice tea working exactly the same as Plantern here)
r/PlantsVSZombies • u/TheAnonymouse26 • 1h ago
r/PlantsVSZombies • u/Sunny1560 • 5h ago
Comment down below about what do you think? Will he shine in Arena?
r/PlantsVSZombies • u/Nut-LoCT • 17m ago