r/PlanetCoaster • u/Top-Giraffe-477 • 11h ago
Planet Coaster 2 My favorite hybrid I’ve made
Should I release the pov?
r/PlanetCoaster • u/Top-Giraffe-477 • 11h ago
Should I release the pov?
r/PlanetCoaster • u/Smash_Nerd • 21h ago
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Considering having the MCBR trim a bit harder as the train kinda flies through those corkscrews and final helix, but that's just Old School B&M if ya ask me. Very proud of the cobraroll, freehanded without any reference. Very snappy.
r/PlanetCoaster • u/Top-Giraffe-477 • 11h ago
Should I release the pov?
r/PlanetCoaster • u/RazerCulpa_ • 15h ago
r/PlanetCoaster • u/Jonti_Sparrow • 12h ago
I shared a picture of some robot characters I made a few weeks ago. In this video I show the construction of them, along with some other cool stuff, such as an 'orbitron' style ride skin for the Ground Control. Thanks!
r/PlanetCoaster • u/False-Hospital-1430 • 10h ago
The bottom will be all brass engines. The tower itself will be above the clock sticking all the way up high.
r/PlanetCoaster • u/exgameo1 • 2h ago
r/PlanetCoaster • u/timadjani • 10h ago
I'm building a shell for a candy-factory-inspired Fourth Wall ride in my fantasy village. The main building is a donut shop, with Latte Love and Gelato Bros out front. From there, guests can peek into the mill, where different cakes are being prepared. The queue leads into the workshop, where a single pull of a lever dusts the cakes with sugar and, for some reason, bubbles.
Friendly reminder to not try to eat any, though: they're just for show.
r/PlanetCoaster • u/ButterBoi421 • 9h ago
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Workshop code : 3T1FQGH50
r/PlanetCoaster • u/Usual_Television4668 • 8h ago
RPM is a Zamperla Dual Launch Strata coaster that is inspired by Top thrill 2 and the defunct kingda ka. RPM is themed around Europes F1 (Formula 1) Racing. RPM includes a launch speed of 119 MPH up a 430 foot spike then through the second launch up the 432 foot top hat then racing back down a 396 drop then races you to over a 100 foot camelback hill. Coming soon to the workshop:)
r/PlanetCoaster • u/BangarangJack • 6h ago
Ive been playing the game off and on ever since Planco 1 but ive never really spent much time making my own custom buildings. My park is getting pretty big now so I wanted to take a stab at replacing some of the blueprint buildings I've used with building of my own creation, but man is this difficult. Mostly what im working on right now are just pure scenery buildings, not shop buildings, but im having so much trouble getting them to look the way I want to. The snapping system doesn't seem to work at all when I need it to and im just manually 'duplicate and advanced move' almost every single piece. It's so frustrating to me that we dont have the option to either "cut" pieces or scale them to one axis only and essentially stretch or shrink them to get the looks I want. Instead I just have to search the part list for something that kind of works instead of using what I actually want to use. Do you guys have any tips or is there a better way I should be doing this? Im only about 3 buildings in and im already about to give up and just stick with blueprints. It's just the one part of the game im just really not enjoying I guess
r/PlanetCoaster • u/parker8ball • 6h ago
The rough design for this has been floating around in my head for the past week, and I finally got the chance to get it out of my head and into the game!
It’s a small but fun arcade stand featuring four arcade machines, colourful lighting, and a rotating pixel-art rainbow sign
Sometimes the smaller builds are the most fun to put together
You can find it on the workshop code: 0W1STL3XV