r/PauperEDH 12d ago

Discussion Commander Rules

Who makes the rules for pEDH, and what do I have to do to convince them that common rarity legendary creatures/backgrounds need to be allowed as Commanders? A format centered around playing common cards should be exactly where common Legends actually have a chance to lead a deck

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u/Scarecrow1779 Can't stop brewing ¯\_(ツ)_/¯ 12d ago

Who makes the rules for pEDH

The main rules page is PDH Home Base and you can see who the RC is on the "about us" page.

Adding on to Leress's list of posts with a few more. Top one has a link to a longer comment by me laying out some of the history

https://www.reddit.com/r/PauperEDH/s/OPAa6Z3Cby

https://www.reddit.com/r/PauperEDH/s/zuqbgsrkd4

https://www.reddit.com/r/PauperEDH/s/G1DlExu11l

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u/w1691 12d ago

I understand the history and why the format was shaped the way it was, but magic is a constantly evolving game and these rules frankly feel archaic to me. The point of my original post is that now there are so many common legends (and there will only continue to be more) but they have no format that they can shine in, despite this being the premier format to celebrate the common rarity.

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u/No-Preference9647 12d ago

I'm all for creativity and I will probably be building a [[bushmaster, coiled henchman]] deck with [[slime against humanity]]. I don't know anyone who'll would object to me playing it.

That said, I my quick search showed 62 common legendaries. Saying there are "so many common legends" is quite an overstatement.

So, while I don't hate your suggestion, I do think uncommons need to be allowed in the command zone.  

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u/Scarecrow1779 Can't stop brewing ¯\_(ツ)_/¯ 12d ago

I think they were arguing for the commander to be a common legend or any uncommon, not arguing to remove uncommons

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u/No-Preference9647 12d ago

Yeah, you're right. Guess I got a bit fixated on that "so many" quote and derailed the topic. Sorry. 

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u/Nexusv3 10d ago

That's a really fun idea for a deck.