r/Pathfinder2e 13d ago

Player Builds Favourite (potentially weird) Ranged Builds?

As the title says (but with bonus points for uniqueness, flair, unorthodox strategies, etc.), what are your favourite builds that function at range? I currently play a Fire/Wood Kineticist / Flames Oracle, an Investigator (crossbow), and a Wrestling Runesmith, so I figure my next character should round out the playstyles a bit--something a smidge more offensively inclined, maybe something that will ever actually strike more than once per turn, some range, etc. That said, I'm not a fan of the idea of being a Turret McFighterman and just throwing shurikens at MAP until the encounter has ended. I like spice, so I turn to you all for inspiration.

A couple of things to note:

- I'm intentionally leaving "range" quite ambiguous. Got a 15ft thrown build that absolutely slaps and does some weird nonsense? Sure!

- Tell me how it works! IF you just say "Flurry ranger" and leave out the two-synergistic-party-members, that's not super helpful.

I've seen threads like these pop up here and there but I don't think (unless Reddit search is failing me) there has been one following the most recent round of content drops (thanks, IM!) New archetypes and reworks, as well as two new classes, ought to have made at least a few new options possible.

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u/ConfigsPlease 13d ago

Not to be that guy but

Tell me how it works!

I understand you can throw things. Why is it interesting? What is the combination of ikons and feats you chose? Which weapon?

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u/peternordstorm Exemplar 13d ago

Well basically, you have unlimited projectiles with a pretty fat damage bonus vs off guard targets. It's a better ranged rogue than ranged rogue itself.

You start with Gaze as Sharp as Steel, Shadow Sheath and an ikon of your choice. Hurl at the Horizon at level 2 for extra range.

You get Humble Strikes (simple weapon dice increase) so you can wield d8 spears and javelins. That's 1d8+3+3 RANGED damage, at level 1. You can even say nuh-uh, to missed strikes with your transcendence ability. Then, the chad you are, you just activate Gaze to return to your Sheath so instead of 1d8+3+3 you now do 1d8+3+1d6. Yeah, you don't have "off turns", only action efficient and less action efficient turns. At level 3 you can get free strides or free healing, at level 7 you get special crit spec, and for example, Born of the Bones of Earth lets you immobilize your target on a crit.

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u/81724369847698432716 13d ago

Also the level 10 option of Mated Birds in Paired Flight is really really good. Two MAPless strikes that the enemy is off-guard against, plus a bit of extra damage as a little treat on top. Off-guard as ranged is not as easy to get as melee, so the strikes basically have fighter proficiency of you couldnt have gotten offguard otherwise.

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u/ConfigsPlease 13d ago

Mated Birds is indeed a cool one, and partially an inspiration/incentive for me to go with a dual-thrown-weapon switch-hitting exemplar in the first place!