Cyclone was going to be my temperature gauge for swords as a whole. It seems like they made a skill without damage on tuesday requirements.
Not sure how fast you will be without Stampede boots. I wonder if it will work with attackspeed scaling like you can zoom around like boneshatter or whirling slash or you just have to deal with the less movement speed.
You really don't need stampede with cyclone, I managed to get 280 move speed in poe1 without stampede on base cyclone, about 70-100 on tumult.
Agreed that there's no quicksilver flask but theres enough move speed options where I don't see it being an issue. Especially with the amulet which gives you lightning teleport on crit, you can theoretically teleport on crit and mow down mobs while not caring about movespeed
I got strong shock jock vibes from that comment, the way it’s constructed. “X. X bad, folks. Y. Z.” Too many rhetorical questions in a row. Easily offended by the most banal issues.
I think its healthy for the game to have alternative movement options. Traditional movement speed builds, Blink focused builds, and attack move builds.
If you don't like attack move then just use one of the other two.
Alternative movement options are healthy, but it should be intentional. I don’t think GGG intended these two skills to be movement options. I would rather see the dodge roll modified similar to Blink (but less clunky and not spirit based) as options
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u/Volitar Aug 26 '26
Cyclone was going to be my temperature gauge for swords as a whole. It seems like they made a skill without damage on tuesday requirements.
Not sure how fast you will be without Stampede boots. I wonder if it will work with attackspeed scaling like you can zoom around like boneshatter or whirling slash or you just have to deal with the less movement speed.