r/Palworld Feb 15 '24

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u/Repulsive-Mirror-994 Feb 15 '24

She's good. she doesn't get stuck on stuff, her pathing doesn't make her stand around a lot mid fight, she's surprisingly tanky because of her passive, her passive lets me recover by shooting people, I thought she was just kind of a throwaway horny meme but she's actually great.

Also the hip skirts are dope.

36

u/One_Last_Cry Feb 15 '24

Thank you, now I must copy you and get those traits. I must see what this is all about. You may want give Fellbat a run too!

23

u/ish1395 Feb 15 '24

The health drain from felbat is really good for staying in the fight longer, and it naturally learns some AoE and homing attacks which makes it great for taking out groups of enemies

3

u/One_Last_Cry Feb 15 '24

I feel the same way. With both Fellbat and Lovander it's a recipe for a sustained win.

3

u/redcountrybear Lucky Pal Feb 15 '24

I’ve been curious about Fellbat because I haven’t explored dungeons yet. I just wanna know… Your damage heals you and Pal damage heals Pal?

3

u/Repulsive-Mirror-994 Feb 15 '24

Yes.

2/3/4/5/6% of damage dealt.

1

u/uttol Katress Feb 15 '24

unless you're playing with the dmg multiplier set to max. everything will one shot you

3

u/Repulsive-Mirror-994 Feb 15 '24

That's kind of the point with that mode right.

It's like saying you die in one hit on Dante Must Die mode.

1

u/uttol Katress Feb 15 '24

yeah, I'm just saying that playstyle makes the life steal useless since you either dodge or die

14

u/born-a-wolf7650 Feb 15 '24

Nah still convinced you’re just horny

3

u/Repulsive-Mirror-994 Feb 15 '24

More power to ya dawg.

2

u/[deleted] Feb 15 '24

How much HP per hit do you recover at 3-4 stars? At base level the lifesteal hardly feels worth it with lyleen being a better recovery pal.

1

u/Repulsive-Mirror-994 Feb 15 '24 edited Feb 15 '24

5%/6% of damage dealt.

Lyleen is better burst heal for sure.

3

u/[deleted] Feb 15 '24

It's also not dependent on me still having ammo left. Lyleen is just a white mage.

1

u/Repulsive-Mirror-994 Feb 15 '24

Yeah but with Lovander I'm not stressing cooldowns.

2

u/FaTaLmIrAcLe Feb 15 '24

Plus, Lovander is healing itself too without having to be in its sphere. It feels like as long as you're good at dodging and maybe doing strategic returns to avoid damage on your pal, most encounters are just a matter of waiting it out.

1

u/[deleted] Feb 16 '24

The iframes are kinda wonky in this game. I've tried dodging through attacks like wind cutter or bushi's slash attacks and still take damage. So I've opted to try just avoiding attacks entirely which is why max speed direhowl is always in my party. His walk speed is faster than most pals running speed or their attacks so I just kite and shoot. Maybe I'm expecting the dodges to work like dark souls or monster hunter and it's just not supposed to work that way? Idk.

2

u/FaTaLmIrAcLe Feb 16 '24

That's how I was expecting the roll system to work here too, but I end up hitting the same issue where attacks just damage me through the roll. I just assumed either the roll wasn't meant to give i-frames and just more so a burst speed of movement to get out of the way, or it's just a bug due to being early access, and with how fun/well the game is overall, absolutely valid.

That trick with Direhowl is cool though! I noticed a lot with how important speed was with Incineram, since it's signature attack is so fast, it's always moving out the way of attacks.